// oid.h /* Copyright 2009 10gen Inc. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #pragma once #include "../util/hex.h" namespace mongo { #pragma pack(1) /** Object ID type. BSON objects typically have an _id field for the object id. This field should be the first member of the object when present. class OID is a special type that is a 12 byte id which is likely to be unique to the system. You may also use other types for _id's. When _id field is missing from a BSON object, on an insert the database may insert one automatically in certain circumstances. Warning: You must call OID::newState() after a fork(). Typical contents of the BSON ObjectID is a 12-byte value consisting of a 4-byte timestamp (seconds since epoch), a 3-byte machine id, a 2-byte process id, and a 3-byte counter. Note that the timestamp and counter fields must be stored big endian unlike the rest of BSON. This is because they are compared byte-by-byte and we want to ensure a mostly increasing order. */ class OID { public: OID() { } /** init from a 24 char hex string */ explicit OID(const string &s) { init(s); } /** initialize to 'null' */ void clear() { a = 0; b = 0; } const unsigned char *getData() const { return data; } bool operator==(const OID& r) const { return a==r.a && b==r.b; } bool operator!=(const OID& r) const { return a!=r.a || b!=r.b; } int compare( const OID& other ) const { return memcmp( data , other.data , 12 ); } bool operator<( const OID& other ) const { return compare( other ) < 0; } bool operator<=( const OID& other ) const { return compare( other ) <= 0; } /** @return the object ID output as 24 hex digits */ string str() const { return toHexLower(data, 12); } string toString() const { return str(); } static OID gen() { OID o; o.init(); return o; } /** sets the contents to a new oid / randomized value */ void init(); /** init from a 24 char hex string */ void init( string s ); /** Set to the min/max OID that could be generated at given timestamp. */ void init( Date_t date, bool max=false ); time_t asTimeT(); Date_t asDateT() { return asTimeT() * (long long)1000; } bool isSet() const { return a || b; } /** call this after a fork to update the process id */ static void justForked(); static unsigned getMachineId(); // features command uses static void regenMachineId(); // used by unit tests private: struct MachineAndPid { unsigned char _machineNumber[3]; unsigned short _pid; bool operator!=(const OID::MachineAndPid& rhs) const; }; static MachineAndPid ourMachine, ourMachineAndPid; union { struct { // 12 bytes total unsigned char _time[4]; MachineAndPid _machineAndPid; unsigned char _inc[3]; }; struct { long long a; unsigned b; }; unsigned char data[12]; }; static unsigned ourPid(); static void foldInPid(MachineAndPid& x); static MachineAndPid genMachineAndPid(); }; #pragma pack() ostream& operator<<( ostream &s, const OID &o ); inline StringBuilder& operator<< (StringBuilder& s, const OID& o) { return (s << o.str()); } /** Formatting mode for generating JSON from BSON. See for details. */ enum JsonStringFormat { /** strict RFC format */ Strict, /** 10gen format, which is close to JS format. This form is understandable by javascript running inside the Mongo server via eval() */ TenGen, /** Javascript JSON compatible */ JS }; inline ostream& operator<<( ostream &s, const OID &o ) { s << o.str(); return s; } }