// query.h /** * Copyright (C) 2008 10gen Inc. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU Affero General Public License, version 3, * as published by the Free Software Foundation. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Affero General Public License for more details. * * You should have received a copy of the GNU Affero General Public License * along with this program. If not, see . */ #pragma once #include "../pch.h" #include "../util/message.h" #include "dbmessage.h" #include "jsobj.h" #include "diskloc.h" /* db request message format unsigned opid; // arbitary; will be echoed back byte operation; int options; then for: dbInsert: string collection; a series of JSObjects dbDelete: string collection; int flags=0; // 1=DeleteSingle JSObject query; dbUpdate: string collection; int flags; // 1=upsert JSObject query; JSObject objectToUpdate; objectToUpdate may include { $inc: } or { $set: ... }, see struct Mod. dbQuery: string collection; int nToSkip; int nToReturn; // how many you want back as the beginning of the cursor data (0=no limit) // greater than zero is simply a hint on how many objects to send back per "cursor batch". // a negative number indicates a hard limit. JSObject query; [JSObject fieldsToReturn] dbGetMore: string collection; // redundant, might use for security. int nToReturn; int64 cursorID; dbKillCursors=2007: int n; int64 cursorIDs[n]; Note that on Update, there is only one object, which is different from insert where you can pass a list of objects to insert in the db. Note that the update field layout is very similar layout to Query. */ // struct QueryOptions, QueryResult, QueryResultFlags in: #include "../client/dbclient.h" namespace mongo { extern const int MaxBytesToReturnToClientAtOnce; // for an existing query (ie a ClientCursor), send back additional information. struct GetMoreWaitException { }; QueryResult* processGetMore(const char *ns, int ntoreturn, long long cursorid , CurOp& op, int pass ); struct UpdateResult { bool existing; bool mod; long long num; UpdateResult( bool e, bool m, unsigned long long n ) : existing(e) , mod(m), num(n ){} int oldCode(){ if ( ! num ) return 0; if ( existing ){ if ( mod ) return 2; return 1; } if ( mod ) return 3; return 4; } }; /* returns true if an existing object was updated, false if no existing object was found. multi - update multiple objects - mostly useful with things like $set god - allow access to system namespaces */ UpdateResult updateObjects(const char *ns, const BSONObj& updateobj, BSONObj pattern, bool upsert, bool multi , bool logop , OpDebug& debug ); UpdateResult _updateObjects(bool god, const char *ns, const BSONObj& updateobj, BSONObj pattern, bool upsert, bool multi , bool logop , OpDebug& debug ); // If justOne is true, deletedId is set to the id of the deleted object. long long deleteObjects(const char *ns, BSONObj pattern, bool justOne, bool logop = false, bool god=false); long long runCount(const char *ns, const BSONObj& cmd, string& err); auto_ptr< QueryResult > runQuery(Message& m, QueryMessage& q, CurOp& curop ); /* This is for languages whose "objects" are not well ordered (JSON is well ordered). [ { a : ... } , { b : ... } ] -> { a : ..., b : ... } */ inline BSONObj transformOrderFromArrayFormat(BSONObj order) { /* note: this is slow, but that is ok as order will have very few pieces */ BSONObjBuilder b; char p[2] = "0"; while ( 1 ) { BSONObj j = order.getObjectField(p); if ( j.isEmpty() ) break; BSONElement e = j.firstElement(); uassert( 10102 , "bad order array", !e.eoo()); uassert( 10103 , "bad order array [2]", e.isNumber()); b.append(e); (*p)++; uassert( 10104 , "too many ordering elements", *p <= '9'); } return b.obj(); } /** * this represents a total user query * includes fields from the query message, both possible query levels * parses everything up front */ class ParsedQuery { public: ParsedQuery( QueryMessage& qm ) : _ns( qm.ns ) , _ntoskip( qm.ntoskip ) , _ntoreturn( qm.ntoreturn ) , _options( qm.queryOptions ){ init( qm.query ); initFields( qm.fields ); } ParsedQuery( const char* ns , int ntoskip , int ntoreturn , int queryoptions , const BSONObj& query , const BSONObj& fields ) : _ns( ns ) , _ntoskip( ntoskip ) , _ntoreturn( ntoreturn ) , _options( queryoptions ){ init( query ); initFields( fields ); } ~ParsedQuery(){} const char * ns() const { return _ns; } bool isLocalDB() const { return strncmp(_ns, "local.", 6) == 0; } const BSONObj& getFilter() const { return _filter; } FieldMatcher* getFields() const { return _fields.get(); } shared_ptr getFieldPtr() const { return _fields; } int getSkip() const { return _ntoskip; } int getNumToReturn() const { return _ntoreturn; } bool wantMore() const { return _wantMore; } int getOptions() const { return _options; } bool hasOption( int x ) const { return x & _options; } bool isExplain() const { return _explain; } bool isSnapshot() const { return _snapshot; } bool returnKey() const { return _returnKey; } const BSONObj& getMin() const { return _min; } const BSONObj& getMax() const { return _max; } const BSONObj& getOrder() const { return _order; } const BSONElement& getHint() const { return _hint; } int getMaxScan() const { return _maxScan; } bool couldBeCommand() const { /* we assume you are using findOne() for running a cmd... */ return _ntoreturn == 1 && strstr( _ns , ".$cmd" ); } bool hasIndexSpecifier() const { return ! _hint.eoo() || ! _min.isEmpty() || ! _max.isEmpty(); } /* if ntoreturn is zero, we return up to 101 objects. on the subsequent getmore, there is only a size limit. The idea is that on a find() where one doesn't use much results, we don't return much, but once getmore kicks in, we start pushing significant quantities. The n limit (vs. size) is important when someone fetches only one small field from big objects, which causes massive scanning server-side. */ bool enoughForFirstBatch( int n , int len ) const { if ( _ntoreturn == 0 ) return ( len > 1024 * 1024 ) || n >= 101; return n >= _ntoreturn || len > MaxBytesToReturnToClientAtOnce; } bool enough( int n ) const { if ( _ntoreturn == 0 ) return false; return n >= _ntoreturn; } private: void init( const BSONObj& q ){ _reset(); uassert( 10105 , "bad skip value in query", _ntoskip >= 0); if ( _ntoreturn < 0 ){ /* _ntoreturn greater than zero is simply a hint on how many objects to send back per "cursor batch". A negative number indicates a hard limit. */ _wantMore = false; _ntoreturn = -_ntoreturn; } BSONElement e = q["query"]; if ( ! e.isABSONObj() ) e = q["$query"]; if ( e.isABSONObj() ){ _filter = e.embeddedObject(); _initTop( q ); } else { _filter = q; } } void _reset(){ _wantMore = true; _explain = false; _snapshot = false; _returnKey = false; _maxScan = 0; } void _initTop( const BSONObj& top ){ BSONObjIterator i( top ); while ( i.more() ){ BSONElement e = i.next(); const char * name = e.fieldName(); if ( strcmp( "$orderby" , name ) == 0 || strcmp( "orderby" , name ) == 0 ){ if ( e.type() == Object ) _order = e.embeddedObject(); else if ( e.type() == Array ) _order = transformOrderFromArrayFormat( _order ); else assert( 0 ); } else if ( strcmp( "$explain" , name ) == 0 ) _explain = e.trueValue(); else if ( strcmp( "$snapshot" , name ) == 0 ) _snapshot = e.trueValue(); else if ( strcmp( "$min" , name ) == 0 ) _min = e.embeddedObject(); else if ( strcmp( "$max" , name ) == 0 ) _max = e.embeddedObject(); else if ( strcmp( "$hint" , name ) == 0 ) _hint = e; else if ( strcmp( "$returnKey" , name ) == 0 ) _returnKey = e.trueValue(); else if ( strcmp( "$maxScan" , name ) == 0 ) _maxScan = e.numberInt(); } if ( _snapshot ){ uassert( 12001 , "E12001 can't sort with $snapshot", _order.isEmpty() ); uassert( 12002 , "E12002 can't use hint with $snapshot", _hint.eoo() ); } } void initFields( const BSONObj& fields ){ if ( fields.isEmpty() ) return; _fields.reset( new FieldMatcher() ); _fields->add( fields ); } ParsedQuery( const ParsedQuery& other ){ assert(0); } const char* _ns; int _ntoskip; int _ntoreturn; int _options; BSONObj _filter; shared_ptr< FieldMatcher > _fields; bool _wantMore; bool _explain; bool _snapshot; bool _returnKey; BSONObj _min; BSONObj _max; BSONElement _hint; BSONObj _order; int _maxScan; }; } // namespace mongo #include "clientcursor.h"