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Fix windows build by using consistent map type
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a072c12c30
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@ -145,7 +145,7 @@ namespace mongo {
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void DBConnectionPool::flush() {
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scoped_lock L(_mutex);
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for ( map<string,PoolForHost>::iterator i = _pools.begin(); i != _pools.end(); i++ ) {
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for ( PoolMap::iterator i = _pools.begin(); i != _pools.end(); i++ ) {
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PoolForHost& p = i->second;
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p.flush();
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}
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@ -183,7 +183,7 @@ namespace mongo {
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{
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scoped_lock lk( _mutex );
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for ( map<string,PoolForHost>::iterator i=_pools.begin(); i!=_pools.end(); ++i ) {
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for ( PoolMap::iterator i=_pools.begin(); i!=_pools.end(); ++i ) {
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string s = i->first;
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BSONObjBuilder temp( bb.subobjStart( s ) );
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temp.append( "available" , i->second.numAvailable() );
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@ -107,7 +107,8 @@ namespace mongo {
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private:
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mongo::mutex _mutex;
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map<string,PoolForHost,serverNameCompare> _pools; // servername -> pool
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typedef map<string,PoolForHost,serverNameCompare> PoolMap; // servername -> pool
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PoolMap _pools;
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list<DBConnectionHook*> _hooks;
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string _name;
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