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@ -62,7 +62,6 @@ Global
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{E03717ED-69B4-4D21-BC55-DF6690B585C6}.Debug|Mixed Platforms.ActiveCfg = Debug|x64
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{E03717ED-69B4-4D21-BC55-DF6690B585C6}.Debug|Mixed Platforms.Build.0 = Debug|x64
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{E03717ED-69B4-4D21-BC55-DF6690B585C6}.Debug|Win32.ActiveCfg = Debug|Win32
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{E03717ED-69B4-4D21-BC55-DF6690B585C6}.Debug|Win32.Build.0 = Debug|Win32
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{E03717ED-69B4-4D21-BC55-DF6690B585C6}.Debug|x64.ActiveCfg = Debug|x64
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{E03717ED-69B4-4D21-BC55-DF6690B585C6}.Debug|x64.Build.0 = Debug|x64
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{E03717ED-69B4-4D21-BC55-DF6690B585C6}.Release|Any CPU.ActiveCfg = Release|x64
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@ -76,7 +75,6 @@ Global
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{215B2D68-0A70-4D10-8E75-B33010C62A91}.Debug|Mixed Platforms.ActiveCfg = Debug|x64
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{215B2D68-0A70-4D10-8E75-B33010C62A91}.Debug|Mixed Platforms.Build.0 = Debug|x64
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{215B2D68-0A70-4D10-8E75-B33010C62A91}.Debug|Win32.ActiveCfg = Debug|Win32
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{215B2D68-0A70-4D10-8E75-B33010C62A91}.Debug|Win32.Build.0 = Debug|Win32
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{215B2D68-0A70-4D10-8E75-B33010C62A91}.Debug|x64.ActiveCfg = Debug|x64
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{215B2D68-0A70-4D10-8E75-B33010C62A91}.Debug|x64.Build.0 = Debug|x64
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{215B2D68-0A70-4D10-8E75-B33010C62A91}.Release|Any CPU.ActiveCfg = Release|x64
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@ -90,7 +88,6 @@ Global
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{C9DB5EB7-81AA-4185-BAA1-DA035654402F}.Debug|Mixed Platforms.ActiveCfg = Debug|x64
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{C9DB5EB7-81AA-4185-BAA1-DA035654402F}.Debug|Mixed Platforms.Build.0 = Debug|x64
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{C9DB5EB7-81AA-4185-BAA1-DA035654402F}.Debug|Win32.ActiveCfg = Debug|Win32
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{C9DB5EB7-81AA-4185-BAA1-DA035654402F}.Debug|Win32.Build.0 = Debug|Win32
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{C9DB5EB7-81AA-4185-BAA1-DA035654402F}.Debug|x64.ActiveCfg = Debug|x64
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{C9DB5EB7-81AA-4185-BAA1-DA035654402F}.Debug|x64.Build.0 = Debug|x64
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{C9DB5EB7-81AA-4185-BAA1-DA035654402F}.Release|Any CPU.ActiveCfg = Release|x64
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@ -104,7 +101,6 @@ Global
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{7B84584E-92BC-4DB9-971B-A1A8F93E5053}.Debug|Mixed Platforms.ActiveCfg = Debug|Win32
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{7B84584E-92BC-4DB9-971B-A1A8F93E5053}.Debug|Mixed Platforms.Build.0 = Debug|Win32
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{7B84584E-92BC-4DB9-971B-A1A8F93E5053}.Debug|Win32.ActiveCfg = Debug|Win32
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{7B84584E-92BC-4DB9-971B-A1A8F93E5053}.Debug|Win32.Build.0 = Debug|Win32
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{7B84584E-92BC-4DB9-971B-A1A8F93E5053}.Debug|x64.ActiveCfg = Debug|Win32
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{7B84584E-92BC-4DB9-971B-A1A8F93E5053}.Release|Any CPU.ActiveCfg = Release|Win32
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{7B84584E-92BC-4DB9-971B-A1A8F93E5053}.Release|Mixed Platforms.ActiveCfg = Release|Win32
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@ -116,7 +112,6 @@ Global
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{89C30BC3-2874-4F2C-B4DA-EB04E9782236}.Debug|Mixed Platforms.ActiveCfg = Debug|Win32
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{89C30BC3-2874-4F2C-B4DA-EB04E9782236}.Debug|Mixed Platforms.Build.0 = Debug|Win32
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{89C30BC3-2874-4F2C-B4DA-EB04E9782236}.Debug|Win32.ActiveCfg = Debug|Win32
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{89C30BC3-2874-4F2C-B4DA-EB04E9782236}.Debug|Win32.Build.0 = Debug|Win32
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{89C30BC3-2874-4F2C-B4DA-EB04E9782236}.Debug|x64.ActiveCfg = Debug|Win32
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{89C30BC3-2874-4F2C-B4DA-EB04E9782236}.Release|Any CPU.ActiveCfg = Release|Win32
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{89C30BC3-2874-4F2C-B4DA-EB04E9782236}.Release|Mixed Platforms.ActiveCfg = Release|Win32
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18
db/oplog.cpp
18
db/oplog.cpp
@ -601,12 +601,10 @@ namespace mongo {
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void applyOperation_inlock(const BSONObj& op , bool fromRepl ) {
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OpCounters * opCounters = fromRepl ? &replOpCounters : &globalOpCounters;
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if( logLevel >= 6 )
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log() << "applying op: " << op << endl;
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LOG(6) << "applying op: " << op << endl;
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assertInWriteLock();
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OpDebug debug;
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BSONObj o = op.getObjectField("o");
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const char *ns = op.getStringField("ns");
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// operation type -- see logOp() comments for types
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@ -623,38 +621,37 @@ namespace mongo {
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}
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else {
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// do upserts for inserts as we might get replayed more than once
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OpDebug debug;
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BSONElement _id;
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if( !o.getObjectID(_id) ) {
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/* No _id. This will be very slow. */
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Timer t;
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updateObjects(ns, o, o, true, false, false , debug );
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updateObjects(ns, o, o, true, false, false, debug );
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if( t.millis() >= 2 ) {
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RARELY OCCASIONALLY log() << "warning, repl doing slow updates (no _id field) for " << ns << endl;
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}
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}
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else {
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BSONObjBuilder b;
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b.append(_id);
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/* erh 10/16/2009 - this is probably not relevant any more since its auto-created, but not worth removing */
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RARELY ensureHaveIdIndex(ns); // otherwise updates will be slow
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/* todo : it may be better to do an insert here, and then catch the dup key exception and do update
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then. very few upserts will not be inserts...
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*/
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BSONObjBuilder b;
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b.append(_id);
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updateObjects(ns, o, b.done(), true, false, false , debug );
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}
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}
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}
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else if ( *opType == 'u' ) {
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opCounters->gotUpdate();
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RARELY ensureHaveIdIndex(ns); // otherwise updates will be super slow
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OpDebug debug;
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updateObjects(ns, o, op.getObjectField("o2"), /*upsert*/ op.getBoolField("b"), /*multi*/ false, /*logop*/ false , debug );
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}
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else if ( *opType == 'd' ) {
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opCounters->gotDelete();
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if ( opType[1] == 0 )
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deleteObjects(ns, o, op.getBoolField("b"));
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else
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@ -665,7 +662,6 @@ namespace mongo {
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}
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else if ( *opType == 'c' ) {
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opCounters->gotCommand();
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BufBuilder bb;
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BSONObjBuilder ob;
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_runCommands(ns, o, bb, ob, true, 0);
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@ -684,7 +680,7 @@ namespace mongo {
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virtual LockType locktype() const { return WRITE; }
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ApplyOpsCmd() : Command( "applyOps" ) {}
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virtual void help( stringstream &help ) const {
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help << "examples: { applyOps : [ ] , preCondition : [ { ns : ... , q : ... , res : ... } ] }";
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help << "internal (sharding)\n{ applyOps : [ ] , preCondition : [ { ns : ... , q : ... , res : ... } ] }";
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}
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virtual bool run(const string& dbname, BSONObj& cmdObj, string& errmsg, BSONObjBuilder& result, bool fromRepl) {
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