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mongodb/s/shardconnection.cpp

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// shardconnection.cpp
/**
* Copyright (C) 2008 10gen Inc.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License, version 3,
* as published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "pch.h"
#include "shard.h"
#include "config.h"
#include "request.h"
#include <set>
namespace mongo {
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// The code in shardconnection may run not only in mongos context. When elsewhere, chunk shard versioning
// is disabled. To enable chunk shard versioning, provide the check/resetShardVerionCB's below
//
// TODO: better encapsulate this mechanism.
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bool defaultCheckShardVersion( DBClientBase & conn , const string& ns , bool authoritative , int tryNumber ) {
// no-op in mongod
return false;
}
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void defaultResetShardVersion( DBClientBase * conn ) {
// no-op in mongod
}
boost::function4<bool, DBClientBase&, const string&, bool, int> checkShardVersionCB = defaultCheckShardVersion;
boost::function1<void, DBClientBase*> resetShardVersionCB = defaultResetShardVersion;
/**
* holds all the actual db connections for a client to various servers
* 1 pre thread, so don't have to worry about thread safety
*/
class ClientConnections : boost::noncopyable {
public:
struct Status : boost::noncopyable {
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Status() : created(0), avail(0) {}
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long long created;
DBClientBase* avail;
};
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ClientConnections() {}
~ClientConnections() {
for ( map<string,Status*>::iterator i=_hosts.begin(); i!=_hosts.end(); ++i ) {
string addr = i->first;
Status* ss = i->second;
assert( ss );
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if ( ss->avail ) {
/* if we're shutting down, don't want to initiate release mechanism as it is slow,
and isn't needed since all connections will be closed anyway */
if ( inShutdown() )
delete ss->avail;
else
release( addr , ss->avail );
ss->avail = 0;
}
delete ss;
}
_hosts.clear();
}
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DBClientBase * get( const string& addr , const string& ns ) {
_check( ns );
Status* &s = _hosts[addr];
if ( ! s )
s = new Status();
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if ( s->avail ) {
DBClientBase* c = s->avail;
s->avail = 0;
pool.onHandedOut( c );
return c;
}
s->created++;
return pool.get( addr );
}
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void done( const string& addr , DBClientBase* conn ) {
Status* s = _hosts[addr];
assert( s );
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if ( s->avail ) {
release( addr , conn );
return;
}
s->avail = conn;
}
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void sync() {
for ( map<string,Status*>::iterator i=_hosts.begin(); i!=_hosts.end(); ++i ) {
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string addr = i->first;
Status* ss = i->second;
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if ( ss->avail ) {
ss->avail->getLastError();
release( addr , ss->avail );
ss->avail = 0;
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}
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delete ss;
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}
_hosts.clear();
}
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void checkVersions( const string& ns ) {
vector<Shard> all;
Shard::getAllShards( all );
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for ( unsigned i=0; i<all.size(); i++ ) {
Status* &s = _hosts[all[i].getConnString()];
if ( ! s )
s = new Status();
}
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for ( map<string,Status*>::iterator i=_hosts.begin(); i!=_hosts.end(); ++i ) {
if ( ! Shard::isAShard( i->first ) )
continue;
Status* ss = i->second;
assert( ss );
if ( ! ss->avail )
ss->avail = pool.get( i->first );
checkShardVersionCB( *ss->avail , ns , false , 1 );
}
}
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void release( const string& addr , DBClientBase * conn ) {
resetShardVersionCB( conn );
BSONObj res;
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try {
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if ( conn->simpleCommand( "admin" , &res , "unsetSharding" ) ) {
pool.release( addr , conn );
}
else {
log(LL_ERROR) << " couldn't unset sharding :( " << res << endl;
delete conn;
}
}
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catch ( std::exception& e ) {
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log(LL_ERROR) << "couldn't unset sharding : " << e.what() << endl;
delete conn;
}
}
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void _check( const string& ns ) {
if ( ns.size() == 0 || _seenNS.count( ns ) )
return;
_seenNS.insert( ns );
checkVersions( ns );
}
map<string,Status*> _hosts;
set<string> _seenNS;
// -----
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static thread_specific_ptr<ClientConnections> _perThread;
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static ClientConnections* threadInstance() {
ClientConnections* cc = _perThread.get();
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if ( ! cc ) {
cc = new ClientConnections();
_perThread.reset( cc );
}
return cc;
}
};
thread_specific_ptr<ClientConnections> ClientConnections::_perThread;
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ShardConnection::ShardConnection( const Shard * s , const string& ns )
: _addr( s->getConnString() ) , _ns( ns ) {
_init();
}
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ShardConnection::ShardConnection( const Shard& s , const string& ns )
: _addr( s.getConnString() ) , _ns( ns ) {
_init();
}
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ShardConnection::ShardConnection( const string& addr , const string& ns )
: _addr( addr ) , _ns( ns ) {
_init();
}
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void ShardConnection::_init() {
assert( _addr.size() );
_conn = ClientConnections::threadInstance()->get( _addr , _ns );
_finishedInit = false;
}
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void ShardConnection::_finishInit() {
if ( _finishedInit )
return;
_finishedInit = true;
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if ( _ns.size() ) {
_setVersion = checkShardVersionCB( *_conn , _ns , false , 1 );
}
else {
_setVersion = false;
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}
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}
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void ShardConnection::done() {
if ( _conn ) {
ClientConnections::threadInstance()->done( _addr , _conn );
_conn = 0;
_finishedInit = true;
}
}
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void ShardConnection::kill() {
if ( _conn ) {
delete _conn;
_conn = 0;
_finishedInit = true;
}
}
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void ShardConnection::sync() {
ClientConnections::threadInstance()->sync();
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}
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bool ShardConnection::runCommand( const string& db , const BSONObj& cmd , BSONObj& res ) {
assert( _conn );
bool ok = _conn->runCommand( db , cmd , res );
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if ( ! ok ) {
if ( res["code"].numberInt() == StaleConfigInContextCode ) {
string big = res["errmsg"].String();
string ns,raw;
massert( 13409 , (string)"can't parse ns from: " + big , StaleConfigException::parse( big , ns , raw ) );
done();
throw StaleConfigException( ns , raw );
}
}
return ok;
}
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void ShardConnection::checkMyConnectionVersions( const string & ns ) {
ClientConnections::threadInstance()->checkVersions( ns );
}
ShardConnection::~ShardConnection() {
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if ( _conn ) {
if ( ! _conn->isFailed() ) {
/* see done() comments above for why we log this line */
log() << "~ScopedDBConnection: _conn != null" << endl;
}
kill();
}
}
}