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mongodb/stdafx.h

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2008-06-06 15:43:15 +02:00
// stdafx.h : include file for standard system include files,
// or project specific include files that are used frequently, but
// are changed infrequently
//
#pragma once
#if defined(_WIN32)
const bool debug=true;
#else
const bool debug=false;
#endif
#include "targetver.h"
//#include "assert.h"
// you can catch these
class AssertionException {
public:
AssertionException() { }
};
void asserted(const char *msg, const char *file, unsigned line);
void wasserted(const char *msg, const char *file, unsigned line);
#ifdef assert
#undef assert
#endif
#define assert(_Expression) (void)( (!!(_Expression)) || (asserted(#_Expression, __FILE__, __LINE__), 0) )
#define xassert(_Expression) (void)( (!!(_Expression)) || (asserted(#_Expression, __FILE__, __LINE__), 0) )
#define yassert 1
/* warning only - keeps going */
#define wassert(_Expression) (void)( (!!(_Expression)) || (wasserted(#_Expression, __FILE__, __LINE__), 0) )
/* dassert is 'debug assert' -- might want to turn off for production as these
could be slow.
*/
#define dassert assert
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#include <stdio.h>
#include <sstream>
#include <signal.h>
typedef char _TCHAR;
#include <iostream>
#include <fstream>
using namespace std;
#include "time.h"
#include <map>
#include <string>
#include <vector>
#include <set>
#if !defined(_WIN32)
typedef int HANDLE;
inline void strcpy_s(char *dst, unsigned len, const char *src) { strcpy(dst, src); }
#else
typedef void *HANDLE;
#endif
//#if defined(CHAR)
//#error CHAR already defined?
//#endif
//#if defined(_WIN32_WINNT)
//typedef wchar_t CHAR;
//#else
// more to be done...linux unicode is 32 bit.
//typedef unsigned short CHAR; // 16 bit unicode
//#endif
#define null (0)
#include <vector>
// for debugging
typedef struct _Ints { int i[100]; } *Ints;
typedef struct _Chars { char c[200]; } *Chars;
typedef char CHARS[400];
typedef struct _OWS {
int size;
char type;
char string[400];
} *OWS;
class Client;
extern Client *client;
extern const char *curNs;
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/* for now, running on win32 means development not production --
use this to log things just there.
*/
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#if defined(_WIN32)
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#define DEV if( 1 )
#else
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#define DEV if( 0 )
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#endif
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#define DEBUGGING if( 0 )
extern unsigned occasion;
#define OCCASIONALLY if( ++occasion % 16 == 0 )
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#define RARELY if( ++occasion % 128 == 0 )
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#if defined(_WIN32)
inline void our_debug_free(void *p) {
unsigned *u = (unsigned *) p;
u[0] = 0xEEEEEEEE;
u[1] = 0xEEEEEEEE;
free(p);
}
#define free our_debug_free
#endif
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void dbexit(int resultcode);
#define exit dbexit
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#undef yassert
#include <boost/filesystem/convenience.hpp>
#include <boost/filesystem/operations.hpp>
#undef assert
#define assert xassert
#define yassert 1
using namespace boost::filesystem;
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#include "util/goodies.h"
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#include "util/log.h"