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Fix approvals counting (#7757)
* fix approvals counting * fix tests * fmt
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@ -760,11 +760,14 @@ func IsUserInTeams(userID int64, teamIDs []int64) (bool, error) {
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}
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// UsersInTeamsCount counts the number of users which are in userIDs and teamIDs
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func UsersInTeamsCount(userIDs []int64, teamIDs []int64) (count int64, err error) {
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if count, err = x.In("uid", userIDs).In("team_id", teamIDs).Count(new(TeamUser)); err != nil {
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func UsersInTeamsCount(userIDs []int64, teamIDs []int64) (int64, error) {
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var ids []int64
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if err := x.In("uid", userIDs).In("team_id", teamIDs).
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Table("team_user").
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Cols("uid").GroupBy("uid").Find(&ids); err != nil {
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return 0, err
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}
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return
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return int64(len(ids)), nil
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}
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// ___________ __________
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@ -370,7 +370,7 @@ func TestUsersInTeamsCount(t *testing.T) {
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assert.Equal(t, expected, count)
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}
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test([]int64{2}, []int64{1, 2, 3, 4}, 2)
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test([]int64{1, 2, 3, 4, 5}, []int64{2, 5}, 2)
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test([]int64{1, 2, 3, 4, 5}, []int64{2, 3, 5}, 3)
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test([]int64{2}, []int64{1, 2, 3, 4}, 1) // only userid 2
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test([]int64{1, 2, 3, 4, 5}, []int64{2, 5}, 2) // userid 2,4
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test([]int64{1, 2, 3, 4, 5}, []int64{2, 3, 5}, 3) // userid 2,4,5
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}
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