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ff4949eeee
* socketmodule.c: get rid of makepair(); fix makesocketaddr to fix broken recvfrom() * socketmodule: get rid of getStrarg() * ceval.h: move eval_code() to new file eval.h, so compile.h is no longer needed. * ceval.c: move thread comments to ceval.h; always make save/restore thread functions available (for dynloaded modules) * cdmodule.c, listobject.c: don't include compile.h * flmodule.c: include ceval.h * import.c: include eval.h instead of ceval.h * cgen.py: add forground(); noport(); winopen(""); to initgl(). * bltinmodule.c, socketmodule.c, fileobject.c, posixmodule.c, selectmodule.c: adapt to threads (add BGN/END SAVE macros) * stdwinmodule.c: adapt to threads and use a special stdwin lock. * pythonmain.c: don't include getpythonpath(). * pythonrun.c: use BGN/END SAVE instead of direct calls; also more BGN/END SAVE calls etc. * thread.c: bigger stack size for sun; change exit() to _exit() * threadmodule.c: use BGN/END SAVE macros where possible * timemodule.c: adapt better to threads; use BGN/END SAVE; add longsleep internal function if BSD_TIME; cosmetics |
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classobject.c | ||
fileobject.c | ||
floatobject.c | ||
frameobject.c | ||
funcobject.c | ||
intobject.c | ||
listobject.c | ||
longobject.c | ||
methodobject.c | ||
moduleobject.c | ||
object.c | ||
stringobject.c | ||
tupleobject.c | ||
typeobject.c | ||
xxobject.c |