mirror of
https://github.com/python/cpython.git
synced 2024-11-24 17:47:13 +01:00
1000 lines
23 KiB
Plaintext
1000 lines
23 KiB
Plaintext
/*
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Input used to generate the Python module "glmodule.c".
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The stub generator is a Python script called "cgen".
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Each definition must be contained on one line:
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<returntype> <name> <type> <arg> <type> <arg>
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<returntype> can be: void, short, long (XXX maybe others?)
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<type> can be: char, string, short, float, long, or double
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string indicates a null terminated string;
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if <type> is char and <arg> begins with a *, the * is stripped
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and <type> is changed into string
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<arg> has the form <mode> or <mode>[<subscript>]
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where <mode> can be
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s: arg is sent
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r: arg is received (arg is a pointer)
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and <subscript> can be (N and I are numbers):
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N
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argI
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retval
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N*argI
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N*retval
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*/
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#include <gl.h>
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#include <device.h>
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#include "allobjects.h"
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#include "import.h"
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#include "modsupport.h"
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#include "cgensupport.h"
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/*
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Some stubs are too complicated for the stub generator.
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We can include manually written versions of them here.
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A line starting with '%' gives the name of the function so the stub
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generator can include it in the table of functions.
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*/
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/*
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varray -- an array of v.. calls.
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The argument is an array (maybe list or tuple) of points.
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Each point must be a tuple or list of coordinates (x, y, z).
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The points may be 2- or 3-dimensional but must all have the
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same dimension. Float and int values may be mixed however.
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The points are always converted to 3D double precision points
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by assuming z=0.0 if necessary (as indicated in the man page),
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and for each point v3d() is called.
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*/
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% varray
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static object *
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gl_varray(self, args)
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object *self;
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object *args;
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{
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object *v, *w;
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int i, n, width;
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double vec[3];
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object * (*getitem) FPROTO((object *, int));
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if (!getiobjectarg(args, 1, 0, &v))
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return NULL;
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if (is_listobject(v)) {
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n = getlistsize(v);
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getitem = getlistitem;
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}
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else if (is_tupleobject(v)) {
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n = gettuplesize(v);
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getitem = gettupleitem;
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}
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else {
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err_badarg();
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return NULL;
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}
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if (n == 0) {
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INCREF(None);
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return None;
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}
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if (n > 0)
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w = (*getitem)(v, 0);
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width = 0;
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if (w == NULL) {
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}
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else if (is_listobject(w)) {
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width = getlistsize(w);
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}
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else if (is_tupleobject(w)) {
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width = gettuplesize(w);
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}
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switch (width) {
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case 2:
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vec[2] = 0.0;
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/* Fall through */
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case 3:
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break;
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default:
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err_badarg();
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return NULL;
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}
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for (i = 0; i < n; i++) {
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w = (*getitem)(v, i);
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if (!getidoublearray(w, 1, 0, width, vec))
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return NULL;
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v3d(vec);
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}
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INCREF(None);
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return None;
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}
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/*
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vnarray, nvarray -- an array of n3f and v3f calls.
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The argument is an array (list or tuple) of pairs of points and normals.
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Each pair is a tuple (NOT a list) of a point and a normal for that point.
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Each point or normal must be a tuple (NOT a list) of coordinates (x, y, z).
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Three coordinates must be given. Float and int values may be mixed.
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For each pair, n3f() is called for the normal, and then v3f() is called
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for the vector.
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vnarray and nvarray differ only in the order of the vector and normal in
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the pair: vnarray expects (v, n) while nvarray expects (n, v).
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*/
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static object *gen_nvarray(); /* Forward */
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% nvarray
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static object *
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gl_nvarray(self, args)
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object *self;
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object *args;
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{
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return gen_nvarray(args, 0);
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}
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% vnarray
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static object *
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gl_vnarray(self, args)
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object *self;
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object *args;
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{
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return gen_nvarray(args, 1);
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}
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/* Generic, internal version of {nv,nv}array: inorm indicates the
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argument order, 0: normal first, 1: vector first. */
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static object *
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gen_nvarray(args, inorm)
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object *args;
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int inorm;
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{
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object *v, *w, *wnorm, *wvec;
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int i, n;
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float norm[3], vec[3];
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object * (*getitem) FPROTO((object *, int));
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if (!getiobjectarg(args, 1, 0, &v))
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return NULL;
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if (is_listobject(v)) {
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n = getlistsize(v);
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getitem = getlistitem;
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}
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else if (is_tupleobject(v)) {
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n = gettuplesize(v);
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getitem = gettupleitem;
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}
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else {
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err_badarg();
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return NULL;
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}
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for (i = 0; i < n; i++) {
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w = (*getitem)(v, i);
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if (!is_tupleobject(w) || gettuplesize(w) != 2) {
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err_badarg();
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return NULL;
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}
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wnorm = gettupleitem(w, inorm);
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wvec = gettupleitem(w, 1 - inorm);
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if (!getifloatarray(wnorm, 1, 0, 3, norm) ||
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!getifloatarray(wvec, 1, 0, 3, vec))
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return NULL;
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n3f(norm);
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v3f(vec);
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}
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INCREF(None);
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return None;
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}
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/* nurbssurface(s_knots[], t_knots[], ctl[][], s_order, t_order, type).
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The dimensions of ctl[] are computed as follows:
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[len(s_knots) - s_order], [len(t_knots) - t_order]
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*/
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% nurbssurface
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static object *
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gl_nurbssurface(self, args)
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object *self;
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object *args;
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{
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long arg1 ;
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double * arg2 ;
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long arg3 ;
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double * arg4 ;
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double *arg5 ;
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long arg6 ;
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long arg7 ;
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long arg8 ;
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long ncoords;
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long s_byte_stride, t_byte_stride;
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long s_nctl, t_nctl;
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long s, t;
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object *v, *w, *pt;
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double *pnext;
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if (!getilongarraysize(args, 6, 0, &arg1))
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return NULL;
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if ((arg2 = NEW(double, arg1 )) == NULL) {
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return err_nomem();
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}
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if (!getidoublearray(args, 6, 0, arg1 , arg2))
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return NULL;
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if (!getilongarraysize(args, 6, 1, &arg3))
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return NULL;
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if ((arg4 = NEW(double, arg3 )) == NULL) {
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return err_nomem();
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}
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if (!getidoublearray(args, 6, 1, arg3 , arg4))
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return NULL;
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if (!getilongarg(args, 6, 3, &arg6))
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return NULL;
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if (!getilongarg(args, 6, 4, &arg7))
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return NULL;
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if (!getilongarg(args, 6, 5, &arg8))
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return NULL;
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if (arg8 == N_XYZ)
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ncoords = 3;
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else if (arg8 == N_XYZW)
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ncoords = 4;
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else {
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err_badarg();
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return NULL;
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}
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s_nctl = arg1 - arg6;
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t_nctl = arg3 - arg7;
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if (!getiobjectarg(args, 6, 2, &v))
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return NULL;
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if (!is_listobject(v) || getlistsize(v) != s_nctl) {
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err_badarg();
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return NULL;
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}
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if ((arg5 = NEW(double, s_nctl*t_nctl*ncoords )) == NULL) {
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return err_nomem();
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}
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pnext = arg5;
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for (s = 0; s < s_nctl; s++) {
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w = getlistitem(v, s);
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if (w == NULL || !is_listobject(w) ||
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getlistsize(w) != t_nctl) {
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err_badarg();
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return NULL;
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}
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for (t = 0; t < t_nctl; t++) {
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pt = getlistitem(w, t);
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if (!getidoublearray(pt, 1, 0, ncoords, pnext))
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return NULL;
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pnext += ncoords;
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}
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}
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s_byte_stride = sizeof(double) * ncoords;
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t_byte_stride = s_byte_stride * s_nctl;
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nurbssurface( arg1 , arg2 , arg3 , arg4 ,
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s_byte_stride , t_byte_stride , arg5 , arg6 , arg7 , arg8 );
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DEL(arg2);
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DEL(arg4);
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DEL(arg5);
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INCREF(None);
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return None;
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}
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/* nurbscurve(knots, ctlpoints, order, type).
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The length of ctlpoints is len(knots)-order. */
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%nurbscurve
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static object *
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gl_nurbscurve(self, args)
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object *self;
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object *args;
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{
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long arg1 ;
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double * arg2 ;
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long arg3 ;
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double * arg4 ;
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long arg5 ;
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long arg6 ;
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int ncoords, npoints;
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int i;
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object *v;
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double *pnext;
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if (!getilongarraysize(args, 4, 0, &arg1))
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return NULL;
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if ((arg2 = NEW(double, arg1 )) == NULL) {
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return err_nomem();
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}
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if (!getidoublearray(args, 4, 0, arg1 , arg2))
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return NULL;
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if (!getilongarg(args, 4, 2, &arg5))
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return NULL;
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if (!getilongarg(args, 4, 3, &arg6))
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return NULL;
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if (arg6 == N_ST)
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ncoords = 2;
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else if (arg6 == N_STW)
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ncoords = 3;
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else {
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err_badarg();
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return NULL;
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}
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npoints = arg1 - arg5;
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if (!getiobjectarg(args, 4, 1, &v))
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return NULL;
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if (!is_listobject(v) || getlistsize(v) != npoints) {
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err_badarg();
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return NULL;
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}
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if ((arg4 = NEW(double, npoints*ncoords )) == NULL) {
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return err_nomem();
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}
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pnext = arg4;
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for (i = 0; i < npoints; i++) {
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if (!getidoublearray(getlistitem(v, i), 1, 0, ncoords, pnext))
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return NULL;
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pnext += ncoords;
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}
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arg3 = (sizeof(double)) * ncoords;
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nurbscurve( arg1 , arg2 , arg3 , arg4 , arg5 , arg6 );
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DEL(arg2);
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DEL(arg4);
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INCREF(None);
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return None;
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}
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/* pwlcurve(points, type).
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Points is a list of points. Type must be N_ST. */
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%pwlcurve
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static object *
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gl_pwlcurve(self, args)
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object *self;
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object *args;
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{
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object *v;
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long type;
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double *data, *pnext;
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long npoints, ncoords;
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int i;
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if (!getiobjectarg(args, 2, 0, &v))
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return NULL;
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if (!getilongarg(args, 2, 1, &type))
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return NULL;
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if (!is_listobject(v)) {
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err_badarg();
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return NULL;
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}
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npoints = getlistsize(v);
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if (type == N_ST)
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ncoords = 2;
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else {
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err_badarg();
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return NULL;
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}
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if ((data = NEW(double, npoints*ncoords)) == NULL) {
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return err_nomem();
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}
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pnext = data;
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for (i = 0; i < npoints; i++) {
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if (!getidoublearray(getlistitem(v, i), 1, 0, ncoords, pnext))
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return NULL;
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pnext += ncoords;
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}
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pwlcurve(npoints, data, sizeof(double)*ncoords, type);
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DEL(data);
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INCREF(None);
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return None;
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}
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/* Picking and Selecting */
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static short *pickbuffer = NULL;
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static long pickbuffersize;
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static object *
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pick_select(args, func)
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object *args;
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void (*func)();
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{
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if (!getilongarg(args, 1, 0, &pickbuffersize))
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return NULL;
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if (pickbuffer != NULL) {
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err_setstr(RuntimeError,
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"pick/gselect: already picking/selecting");
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return NULL;
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}
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if ((pickbuffer = NEW(short, pickbuffersize)) == NULL) {
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return err_nomem();
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}
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(*func)(pickbuffer, pickbuffersize);
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INCREF(None);
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return None;
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}
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static object *
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endpick_select(args, func)
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object *args;
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long (*func)();
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{
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object *v, *w;
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int i, nhits, n;
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if (!getnoarg(args))
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return NULL;
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if (pickbuffer == NULL) {
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err_setstr(RuntimeError,
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"endpick/endselect: not in pick/select mode");
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return NULL;
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}
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nhits = (*func)(pickbuffer);
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if (nhits < 0) {
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nhits = -nhits; /* How to report buffer overflow otherwise? */
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}
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/* Scan the buffer to see how many integers */
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n = 0;
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for (; nhits > 0; nhits--) {
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n += 1 + pickbuffer[n];
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}
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v = newlistobject(n);
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if (v == NULL)
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return NULL;
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/* XXX Could do it nicer and interpret the data structure here,
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returning a list of lists. But this can be done in Python... */
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for (i = 0; i < n; i++) {
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w = newintobject((long)pickbuffer[i]);
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if (w == NULL) {
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DECREF(v);
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return NULL;
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}
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setlistitem(v, i, w);
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}
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DEL(pickbuffer);
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pickbuffer = NULL;
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return v;
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}
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extern void pick(), gselect();
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extern long endpick(), endselect();
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%pick
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static object *gl_pick(self, args) object *self, *args; {
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return pick_select(args, pick);
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}
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%endpick
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static object *gl_endpick(self, args) object *self, *args; {
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return endpick_select(args, endpick);
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}
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%gselect
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static object *gl_gselect(self, args) object *self, *args; {
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return pick_select(args, gselect);
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}
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%endselect
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static object *gl_endselect(self, args) object *self, *args; {
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return endpick_select(args, endselect);
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}
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/* XXX The generator botches this one. Here's a quick hack to fix it. */
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% getmatrix float r[16]
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static object *
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gl_getmatrix(self, args)
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object *self;
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object *args;
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{
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float arg1 [ 16 ] ;
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object *v, *w;
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int i;
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getmatrix( arg1 );
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v = newlistobject(16);
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if (v == NULL) {
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return err_nomem();
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}
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for (i = 0; i < 16; i++) {
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w = mknewfloatobject(arg1[i]);
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if (w == NULL) {
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DECREF(v);
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return NULL;
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}
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setlistitem(v, i, w);
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}
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return v;
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}
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/* End of manually written stubs */
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%%
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long getshade
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void devport short s long s
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void rdr2i long s long s
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void rectfs short s short s short s short s
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void rects short s short s short s short s
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void rmv2i long s long s
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void noport
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void popviewport
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void clear
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void clearhitcode
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void closeobj
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void cursoff
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void curson
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void doublebuffer
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void finish
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void gconfig
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void ginit
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void greset
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void multimap
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void onemap
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void popattributes
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void popmatrix
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void pushattributes
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void pushmatrix
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void pushviewport
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void qreset
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void RGBmode
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void singlebuffer
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void swapbuffers
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void gsync
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void tpon
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void tpoff
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void clkon
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void clkoff
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void ringbell
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#void callfunc
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void gbegin
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void textinit
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void initnames
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void pclos
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void popname
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void spclos
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void zclear
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void screenspace
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void reshapeviewport
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|
void winpush
|
|
void winpop
|
|
void foreground
|
|
void endfullscrn
|
|
void endpupmode
|
|
void fullscrn
|
|
void pupmode
|
|
void winconstraints
|
|
void pagecolor short s
|
|
void textcolor short s
|
|
void color short s
|
|
void curveit short s
|
|
void font short s
|
|
void linewidth short s
|
|
void setlinestyle short s
|
|
void setmap short s
|
|
void swapinterval short s
|
|
void writemask short s
|
|
void textwritemask short s
|
|
void qdevice short s
|
|
void unqdevice short s
|
|
void curvebasis short s
|
|
void curveprecision short s
|
|
void loadname short s
|
|
void passthrough short s
|
|
void pushname short s
|
|
void setmonitor short s
|
|
void setshade short s
|
|
void setpattern short s
|
|
void pagewritemask short s
|
|
#
|
|
void callobj long s
|
|
void delobj long s
|
|
void editobj long s
|
|
void makeobj long s
|
|
void maketag long s
|
|
void chunksize long s
|
|
void compactify long s
|
|
void deltag long s
|
|
void lsrepeat long s
|
|
void objinsert long s
|
|
void objreplace long s
|
|
void winclose long s
|
|
void blanktime long s
|
|
void freepup long s
|
|
# This is not in the library!?
|
|
###void pupcolor long s
|
|
#
|
|
void backbuffer long s
|
|
void frontbuffer long s
|
|
void lsbackup long s
|
|
void resetls long s
|
|
void lampon long s
|
|
void lampoff long s
|
|
void setbell long s
|
|
void blankscreen long s
|
|
void depthcue long s
|
|
void zbuffer long s
|
|
void backface long s
|
|
#
|
|
void cmov2i long s long s
|
|
void draw2i long s long s
|
|
void move2i long s long s
|
|
void pnt2i long s long s
|
|
void patchbasis long s long s
|
|
void patchprecision long s long s
|
|
void pdr2i long s long s
|
|
void pmv2i long s long s
|
|
void rpdr2i long s long s
|
|
void rpmv2i long s long s
|
|
void xfpt2i long s long s
|
|
void objdelete long s long s
|
|
void patchcurves long s long s
|
|
void minsize long s long s
|
|
void maxsize long s long s
|
|
void keepaspect long s long s
|
|
void prefsize long s long s
|
|
void stepunit long s long s
|
|
void fudge long s long s
|
|
void winmove long s long s
|
|
#
|
|
void attachcursor short s short s
|
|
void deflinestyle short s short s
|
|
void noise short s short s
|
|
void picksize short s short s
|
|
void qenter short s short s
|
|
void setdepth short s short s
|
|
void cmov2s short s short s
|
|
void draw2s short s short s
|
|
void move2s short s short s
|
|
void pdr2s short s short s
|
|
void pmv2s short s short s
|
|
void pnt2s short s short s
|
|
void rdr2s short s short s
|
|
void rmv2s short s short s
|
|
void rpdr2s short s short s
|
|
void rpmv2s short s short s
|
|
void xfpt2s short s short s
|
|
#
|
|
void cmov2 float s float s
|
|
void draw2 float s float s
|
|
void move2 float s float s
|
|
void pnt2 float s float s
|
|
void pdr2 float s float s
|
|
void pmv2 float s float s
|
|
void rdr2 float s float s
|
|
void rmv2 float s float s
|
|
void rpdr2 float s float s
|
|
void rpmv2 float s float s
|
|
void xfpt2 float s float s
|
|
#
|
|
void loadmatrix float s[16]
|
|
void multmatrix float s[16]
|
|
void crv float s[16]
|
|
void rcrv float s[16]
|
|
#
|
|
# Methods that have strings.
|
|
#
|
|
void addtopup long s char *s long s
|
|
void charstr char *s
|
|
void getport char *s
|
|
long strwidth char *s
|
|
long winopen char *s
|
|
void wintitle char *s
|
|
#
|
|
# Methods that have 1 long (# of elements) and an array
|
|
#
|
|
void polf long s float s[3*arg1]
|
|
void polf2 long s float s[2*arg1]
|
|
void poly long s float s[3*arg1]
|
|
void poly2 long s float s[2*arg1]
|
|
void crvn long s float s[3*arg1]
|
|
void rcrvn long s float s[4*arg1]
|
|
#
|
|
void polf2i long s long s[2*arg1]
|
|
void polfi long s long s[3*arg1]
|
|
void poly2i long s long s[2*arg1]
|
|
void polyi long s long s[3*arg1]
|
|
#
|
|
void polf2s long s short s[2*arg1]
|
|
void polfs long s short s[3*arg1]
|
|
void polys long s short s[3*arg1]
|
|
void poly2s long s short s[2*arg1]
|
|
#
|
|
void defcursor short s short s[16]
|
|
void writepixels short s short s[arg1]
|
|
void defbasis long s float s[16]
|
|
void gewrite short s short s[arg1]
|
|
#
|
|
void rotate short s char s
|
|
# This is not in the library!?
|
|
###void setbutton short s char s
|
|
void rot float s char s
|
|
#
|
|
void circfi long s long s long s
|
|
void circi long s long s long s
|
|
void cmovi long s long s long s
|
|
void drawi long s long s long s
|
|
void movei long s long s long s
|
|
void pnti long s long s long s
|
|
void newtag long s long s long s
|
|
void pdri long s long s long s
|
|
void pmvi long s long s long s
|
|
void rdri long s long s long s
|
|
void rmvi long s long s long s
|
|
void rpdri long s long s long s
|
|
void rpmvi long s long s long s
|
|
void xfpti long s long s long s
|
|
#
|
|
void circ float s float s float s
|
|
void circf float s float s float s
|
|
void cmov float s float s float s
|
|
void draw float s float s float s
|
|
void move float s float s float s
|
|
void pnt float s float s float s
|
|
void scale float s float s float s
|
|
void translate float s float s float s
|
|
void pdr float s float s float s
|
|
void pmv float s float s float s
|
|
void rdr float s float s float s
|
|
void rmv float s float s float s
|
|
void rpdr float s float s float s
|
|
void rpmv float s float s float s
|
|
void xfpt float s float s float s
|
|
#
|
|
void RGBcolor short s short s short s
|
|
void RGBwritemask short s short s short s
|
|
void setcursor short s short s short s
|
|
void tie short s short s short s
|
|
void circfs short s short s short s
|
|
void circs short s short s short s
|
|
void cmovs short s short s short s
|
|
void draws short s short s short s
|
|
void moves short s short s short s
|
|
void pdrs short s short s short s
|
|
void pmvs short s short s short s
|
|
void pnts short s short s short s
|
|
void rdrs short s short s short s
|
|
void rmvs short s short s short s
|
|
void rpdrs short s short s short s
|
|
void rpmvs short s short s short s
|
|
void xfpts short s short s short s
|
|
void curorigin short s short s short s
|
|
void cyclemap short s short s short s
|
|
#
|
|
void patch float s[16] float s[16] float s[16]
|
|
void splf long s float s[3*arg1] short s[arg1]
|
|
void splf2 long s float s[2*arg1] short s[arg1]
|
|
void splfi long s long s[3*arg1] short s[arg1]
|
|
void splf2i long s long s[2*arg1] short s[arg1]
|
|
void splfs long s short s[3*arg1] short s[arg1]
|
|
void splf2s long s short s[2*arg1] short s[arg1]
|
|
void defpattern short s short s short s[arg2*arg2/16]
|
|
#
|
|
void rpatch float s[16] float s[16] float s[16] float s[16]
|
|
#
|
|
# routines that send 4 floats
|
|
#
|
|
void ortho2 float s float s float s float s
|
|
void rect float s float s float s float s
|
|
void rectf float s float s float s float s
|
|
void xfpt4 float s float s float s float s
|
|
#
|
|
void textport short s short s short s short s
|
|
void mapcolor short s short s short s short s
|
|
void scrmask short s short s short s short s
|
|
void setvaluator short s short s short s short s
|
|
void viewport short s short s short s short s
|
|
void shaderange short s short s short s short s
|
|
void xfpt4s short s short s short s short s
|
|
void rectfi long s long s long s long s
|
|
void recti long s long s long s long s
|
|
void xfpt4i long s long s long s long s
|
|
void prefposition long s long s long s long s
|
|
#
|
|
void arc float s float s float s short s short s
|
|
void arcf float s float s float s short s short s
|
|
void arcfi long s long s long s short s short s
|
|
void arci long s long s long s short s short s
|
|
#
|
|
void bbox2 short s short s float s float s float s float s
|
|
void bbox2i short s short s long s long s long s long s
|
|
void bbox2s short s short s short s short s short s short s
|
|
void blink short s short s short s short s short s
|
|
void ortho float s float s float s float s float s float s
|
|
void window float s float s float s float s float s float s
|
|
void lookat float s float s float s float s float s float s short s
|
|
#
|
|
void perspective short s float s float s float s
|
|
void polarview float s short s short s short s
|
|
# XXX getichararray not supported
|
|
#void writeRGB short s char s[arg1] char s[arg1] char s[arg1]
|
|
#
|
|
void arcfs short s short s short s short s short s
|
|
void arcs short s short s short s short s short s
|
|
void rectcopy short s short s short s short s short s short s
|
|
void RGBcursor short s short s short s short s short s short s short s
|
|
#
|
|
long getbutton short s
|
|
long getcmmode
|
|
long getlsbackup
|
|
long getresetls
|
|
long getdcm
|
|
long getzbuffer
|
|
long ismex
|
|
long isobj long s
|
|
long isqueued short s
|
|
long istag long s
|
|
#
|
|
long genobj
|
|
long gentag
|
|
long getbuffer
|
|
long getcolor
|
|
long getdisplaymode
|
|
long getfont
|
|
long getheight
|
|
long gethitcode
|
|
long getlstyle
|
|
long getlwidth
|
|
long getmap
|
|
long getplanes
|
|
long getwritemask
|
|
long qtest
|
|
long getlsrepeat
|
|
long getmonitor
|
|
long getopenobj
|
|
long getpattern
|
|
long winget
|
|
long winattach
|
|
long getothermonitor
|
|
long newpup
|
|
#
|
|
long getvaluator short s
|
|
void winset long s
|
|
long dopup long s
|
|
void getdepth short r short r
|
|
void getcpos short r short r
|
|
void getsize long r long r
|
|
void getorigin long r long r
|
|
void getviewport short r short r short r short r
|
|
void gettp short r short r short r short r
|
|
void getgpos float r float r float r float r
|
|
void winposition long s long s long s long s
|
|
void gRGBcolor short r short r short r
|
|
void gRGBmask short r short r short r
|
|
void getscrmask short r short r short r short r
|
|
void gRGBcursor short r short r short r short r short r short r short r short r long *
|
|
void getmcolor short s short r short r short r
|
|
void mapw long s short s short s float r float r float r float r float r float r
|
|
void mapw2 long s short s short s float r float r
|
|
void defrasterfont short s short s short s Fontchar s[arg3] short s short s[4*arg5]
|
|
long qread short r
|
|
void getcursor short r short r short r long r
|
|
#
|
|
# For these we receive arrays of stuff
|
|
#
|
|
void getdev long s short s[arg1] short r[arg1]
|
|
#XXX not generated correctly yet
|
|
#void getmatrix float r[16]
|
|
long readpixels short s short r[retval]
|
|
long readRGB short s char r[retval] char r[retval] char r[retval]
|
|
long blkqread short s short r[arg1]
|
|
#
|
|
# New 4D routines
|
|
#
|
|
void cmode
|
|
void concave long s
|
|
void curstype long s
|
|
void drawmode long s
|
|
void gammaramp short s[256] short s[256] short s[256]
|
|
long getbackface
|
|
long getdescender
|
|
long getdrawmode
|
|
long getmmode
|
|
long getsm
|
|
long getvideo long s
|
|
void imakebackground
|
|
void lmbind short s short s
|
|
void lmdef long s long s long s float s[arg3]
|
|
void mmode long s
|
|
void normal float s[3]
|
|
void overlay long s
|
|
void RGBrange short s short s short s short s short s short s short s short s
|
|
void setvideo long s long s
|
|
void shademodel long s
|
|
void underlay long s
|
|
#
|
|
# New Personal Iris/GT Routines
|
|
#
|
|
void bgnclosedline
|
|
void bgnline
|
|
void bgnpoint
|
|
void bgnpolygon
|
|
void bgnsurface
|
|
void bgntmesh
|
|
void bgntrim
|
|
void endclosedline
|
|
void endline
|
|
void endpoint
|
|
void endpolygon
|
|
void endsurface
|
|
void endtmesh
|
|
void endtrim
|
|
void blendfunction long s long s
|
|
void c3f float s[3]
|
|
void c3i long s[3]
|
|
void c3s short s[3]
|
|
void c4f float s[4]
|
|
void c4i long s[4]
|
|
void c4s short s[4]
|
|
void colorf float s
|
|
void cpack long s
|
|
void czclear long s long s
|
|
void dglclose long s
|
|
long dglopen char *s long s
|
|
long getgdesc long s
|
|
void getnurbsproperty long s float r
|
|
void glcompat long s long s
|
|
void iconsize long s long s
|
|
void icontitle char *s
|
|
void lRGBrange short s short s short s short s short s short s long s long s
|
|
void linesmooth long s
|
|
void lmcolor long s
|
|
void logicop long s
|
|
long lrectread short s short s short s short s long r[retval]
|
|
void lrectwrite short s short s short s short s long s[(arg2-arg1+1)*(arg4-arg3+1)]
|
|
long rectread short s short s short s short s short r[retval]
|
|
void rectwrite short s short s short s short s short s[(arg2-arg1+1)*(arg4-arg3+1)]
|
|
void lsetdepth long s long s
|
|
void lshaderange short s short s long s long s
|
|
void n3f float s[3]
|
|
void noborder
|
|
void pntsmooth long s
|
|
void readsource long s
|
|
void rectzoom float s float s
|
|
void sbox float s float s float s float s
|
|
void sboxi long s long s long s long s
|
|
void sboxs short s short s short s short s
|
|
void sboxf float s float s float s float s
|
|
void sboxfi long s long s long s long s
|
|
void sboxfs short s short s short s short s
|
|
void setnurbsproperty long s float s
|
|
void setpup long s long s long s
|
|
void smoothline long s
|
|
void subpixel long s
|
|
void swaptmesh
|
|
long swinopen long s
|
|
void v2f float s[2]
|
|
void v2i long s[2]
|
|
void v2s short s[2]
|
|
void v3f float s[3]
|
|
void v3i long s[3]
|
|
void v3s short s[3]
|
|
void v4f float s[4]
|
|
void v4i long s[4]
|
|
void v4s short s[4]
|
|
void videocmd long s
|
|
long windepth long s
|
|
void wmpack long s
|
|
void zdraw long s
|
|
void zfunction long s
|
|
void zsource long s
|
|
void zwritemask long s
|
|
#
|
|
# uses doubles
|
|
#
|
|
void v2d double s[2]
|
|
void v3d double s[3]
|
|
void v4d double s[4]
|