mirror of
https://github.com/python/cpython.git
synced 2024-11-24 08:52:25 +01:00
e0124bd9c3
svn+ssh://pythondev@svn.python.org/python/trunk ........ r69998 | benjamin.peterson | 2009-02-26 13:04:40 -0600 (Thu, 26 Feb 2009) | 1 line the startship is rather outdated now ........ r69999 | benjamin.peterson | 2009-02-26 13:05:59 -0600 (Thu, 26 Feb 2009) | 1 line comma ........ r70002 | andrew.kuchling | 2009-02-26 16:34:30 -0600 (Thu, 26 Feb 2009) | 1 line The curses panel library is now supported ........ r70022 | georg.brandl | 2009-02-27 10:23:18 -0600 (Fri, 27 Feb 2009) | 1 line #5361: fix typo. ........ r70023 | georg.brandl | 2009-02-27 10:39:26 -0600 (Fri, 27 Feb 2009) | 1 line #5363: fix cmpfiles() docs. Another instance where a prose description is twice as long as the code. ........ r70025 | georg.brandl | 2009-02-27 10:52:55 -0600 (Fri, 27 Feb 2009) | 1 line #5344: fix punctuation. ........ r70026 | georg.brandl | 2009-02-27 10:59:03 -0600 (Fri, 27 Feb 2009) | 1 line #5365: add quick look conversion table for different time representations. ........ r70061 | hirokazu.yamamoto | 2009-02-28 09:24:00 -0600 (Sat, 28 Feb 2009) | 1 line Binary flag is needed on windows. ........ r70086 | benjamin.peterson | 2009-03-01 21:35:12 -0600 (Sun, 01 Mar 2009) | 1 line fix a silly problem of caching gone wrong #5401 ........ r70145 | benjamin.peterson | 2009-03-03 16:51:57 -0600 (Tue, 03 Mar 2009) | 1 line making the writing more formal ........ r70171 | facundo.batista | 2009-03-04 15:18:17 -0600 (Wed, 04 Mar 2009) | 3 lines Fixed a typo. ........ r70183 | benjamin.peterson | 2009-03-04 18:17:57 -0600 (Wed, 04 Mar 2009) | 1 line add example ........ r70188 | hirokazu.yamamoto | 2009-03-05 03:34:14 -0600 (Thu, 05 Mar 2009) | 1 line Fixed memory leak on failure. ........ r70235 | benjamin.peterson | 2009-03-07 18:21:17 -0600 (Sat, 07 Mar 2009) | 1 line fix funky indentation ........ r70244 | martin.v.loewis | 2009-03-08 09:06:19 -0500 (Sun, 08 Mar 2009) | 2 lines Add Chris Withers. ........ r70275 | georg.brandl | 2009-03-09 11:35:48 -0500 (Mon, 09 Mar 2009) | 2 lines Add missing space. ........ r70281 | benjamin.peterson | 2009-03-09 15:38:56 -0500 (Mon, 09 Mar 2009) | 1 line gzip and bz2 are context managers ........
437 lines
21 KiB
ReStructuredText
437 lines
21 KiB
ReStructuredText
.. _curses-howto:
|
|
|
|
**********************************
|
|
Curses Programming with Python
|
|
**********************************
|
|
|
|
:Author: A.M. Kuchling, Eric S. Raymond
|
|
:Release: 2.03
|
|
|
|
|
|
.. topic:: Abstract
|
|
|
|
This document describes how to write text-mode programs with Python 2.x, using
|
|
the :mod:`curses` extension module to control the display.
|
|
|
|
|
|
What is curses?
|
|
===============
|
|
|
|
The curses library supplies a terminal-independent screen-painting and
|
|
keyboard-handling facility for text-based terminals; such terminals include
|
|
VT100s, the Linux console, and the simulated terminal provided by X11 programs
|
|
such as xterm and rxvt. Display terminals support various control codes to
|
|
perform common operations such as moving the cursor, scrolling the screen, and
|
|
erasing areas. Different terminals use widely differing codes, and often have
|
|
their own minor quirks.
|
|
|
|
In a world of X displays, one might ask "why bother"? It's true that
|
|
character-cell display terminals are an obsolete technology, but there are
|
|
niches in which being able to do fancy things with them are still valuable. One
|
|
is on small-footprint or embedded Unixes that don't carry an X server. Another
|
|
is for tools like OS installers and kernel configurators that may have to run
|
|
before X is available.
|
|
|
|
The curses library hides all the details of different terminals, and provides
|
|
the programmer with an abstraction of a display, containing multiple
|
|
non-overlapping windows. The contents of a window can be changed in various
|
|
ways-- adding text, erasing it, changing its appearance--and the curses library
|
|
will automagically figure out what control codes need to be sent to the terminal
|
|
to produce the right output.
|
|
|
|
The curses library was originally written for BSD Unix; the later System V
|
|
versions of Unix from AT&T added many enhancements and new functions. BSD curses
|
|
is no longer maintained, having been replaced by ncurses, which is an
|
|
open-source implementation of the AT&T interface. If you're using an
|
|
open-source Unix such as Linux or FreeBSD, your system almost certainly uses
|
|
ncurses. Since most current commercial Unix versions are based on System V
|
|
code, all the functions described here will probably be available. The older
|
|
versions of curses carried by some proprietary Unixes may not support
|
|
everything, though.
|
|
|
|
No one has made a Windows port of the curses module. On a Windows platform, try
|
|
the Console module written by Fredrik Lundh. The Console module provides
|
|
cursor-addressable text output, plus full support for mouse and keyboard input,
|
|
and is available from http://effbot.org/zone/console-index.htm.
|
|
|
|
|
|
The Python curses module
|
|
------------------------
|
|
|
|
Thy Python module is a fairly simple wrapper over the C functions provided by
|
|
curses; if you're already familiar with curses programming in C, it's really
|
|
easy to transfer that knowledge to Python. The biggest difference is that the
|
|
Python interface makes things simpler, by merging different C functions such as
|
|
:func:`addstr`, :func:`mvaddstr`, :func:`mvwaddstr`, into a single
|
|
:meth:`addstr` method. You'll see this covered in more detail later.
|
|
|
|
This HOWTO is simply an introduction to writing text-mode programs with curses
|
|
and Python. It doesn't attempt to be a complete guide to the curses API; for
|
|
that, see the Python library guide's section on ncurses, and the C manual pages
|
|
for ncurses. It will, however, give you the basic ideas.
|
|
|
|
|
|
Starting and ending a curses application
|
|
========================================
|
|
|
|
Before doing anything, curses must be initialized. This is done by calling the
|
|
:func:`initscr` function, which will determine the terminal type, send any
|
|
required setup codes to the terminal, and create various internal data
|
|
structures. If successful, :func:`initscr` returns a window object representing
|
|
the entire screen; this is usually called ``stdscr``, after the name of the
|
|
corresponding C variable. ::
|
|
|
|
import curses
|
|
stdscr = curses.initscr()
|
|
|
|
Usually curses applications turn off automatic echoing of keys to the screen, in
|
|
order to be able to read keys and only display them under certain circumstances.
|
|
This requires calling the :func:`noecho` function. ::
|
|
|
|
curses.noecho()
|
|
|
|
Applications will also commonly need to react to keys instantly, without
|
|
requiring the Enter key to be pressed; this is called cbreak mode, as opposed to
|
|
the usual buffered input mode. ::
|
|
|
|
curses.cbreak()
|
|
|
|
Terminals usually return special keys, such as the cursor keys or navigation
|
|
keys such as Page Up and Home, as a multibyte escape sequence. While you could
|
|
write your application to expect such sequences and process them accordingly,
|
|
curses can do it for you, returning a special value such as
|
|
:const:`curses.KEY_LEFT`. To get curses to do the job, you'll have to enable
|
|
keypad mode. ::
|
|
|
|
stdscr.keypad(1)
|
|
|
|
Terminating a curses application is much easier than starting one. You'll need
|
|
to call ::
|
|
|
|
curses.nocbreak(); stdscr.keypad(0); curses.echo()
|
|
|
|
to reverse the curses-friendly terminal settings. Then call the :func:`endwin`
|
|
function to restore the terminal to its original operating mode. ::
|
|
|
|
curses.endwin()
|
|
|
|
A common problem when debugging a curses application is to get your terminal
|
|
messed up when the application dies without restoring the terminal to its
|
|
previous state. In Python this commonly happens when your code is buggy and
|
|
raises an uncaught exception. Keys are no longer be echoed to the screen when
|
|
you type them, for example, which makes using the shell difficult.
|
|
|
|
In Python you can avoid these complications and make debugging much easier by
|
|
importing the module :mod:`curses.wrapper`. It supplies a :func:`wrapper`
|
|
function that takes a callable. It does the initializations described above,
|
|
and also initializes colors if color support is present. It then runs your
|
|
provided callable and finally deinitializes appropriately. The callable is
|
|
called inside a try-catch clause which catches exceptions, performs curses
|
|
deinitialization, and then passes the exception upwards. Thus, your terminal
|
|
won't be left in a funny state on exception.
|
|
|
|
|
|
Windows and Pads
|
|
================
|
|
|
|
Windows are the basic abstraction in curses. A window object represents a
|
|
rectangular area of the screen, and supports various methods to display text,
|
|
erase it, allow the user to input strings, and so forth.
|
|
|
|
The ``stdscr`` object returned by the :func:`initscr` function is a window
|
|
object that covers the entire screen. Many programs may need only this single
|
|
window, but you might wish to divide the screen into smaller windows, in order
|
|
to redraw or clear them separately. The :func:`newwin` function creates a new
|
|
window of a given size, returning the new window object. ::
|
|
|
|
begin_x = 20 ; begin_y = 7
|
|
height = 5 ; width = 40
|
|
win = curses.newwin(height, width, begin_y, begin_x)
|
|
|
|
A word about the coordinate system used in curses: coordinates are always passed
|
|
in the order *y,x*, and the top-left corner of a window is coordinate (0,0).
|
|
This breaks a common convention for handling coordinates, where the *x*
|
|
coordinate usually comes first. This is an unfortunate difference from most
|
|
other computer applications, but it's been part of curses since it was first
|
|
written, and it's too late to change things now.
|
|
|
|
When you call a method to display or erase text, the effect doesn't immediately
|
|
show up on the display. This is because curses was originally written with slow
|
|
300-baud terminal connections in mind; with these terminals, minimizing the time
|
|
required to redraw the screen is very important. This lets curses accumulate
|
|
changes to the screen, and display them in the most efficient manner. For
|
|
example, if your program displays some characters in a window, and then clears
|
|
the window, there's no need to send the original characters because they'd never
|
|
be visible.
|
|
|
|
Accordingly, curses requires that you explicitly tell it to redraw windows,
|
|
using the :func:`refresh` method of window objects. In practice, this doesn't
|
|
really complicate programming with curses much. Most programs go into a flurry
|
|
of activity, and then pause waiting for a keypress or some other action on the
|
|
part of the user. All you have to do is to be sure that the screen has been
|
|
redrawn before pausing to wait for user input, by simply calling
|
|
``stdscr.refresh()`` or the :func:`refresh` method of some other relevant
|
|
window.
|
|
|
|
A pad is a special case of a window; it can be larger than the actual display
|
|
screen, and only a portion of it displayed at a time. Creating a pad simply
|
|
requires the pad's height and width, while refreshing a pad requires giving the
|
|
coordinates of the on-screen area where a subsection of the pad will be
|
|
displayed. ::
|
|
|
|
pad = curses.newpad(100, 100)
|
|
# These loops fill the pad with letters; this is
|
|
# explained in the next section
|
|
for y in range(0, 100):
|
|
for x in range(0, 100):
|
|
try: pad.addch(y,x, ord('a') + (x*x+y*y) % 26 )
|
|
except curses.error: pass
|
|
|
|
# Displays a section of the pad in the middle of the screen
|
|
pad.refresh( 0,0, 5,5, 20,75)
|
|
|
|
The :func:`refresh` call displays a section of the pad in the rectangle
|
|
extending from coordinate (5,5) to coordinate (20,75) on the screen; the upper
|
|
left corner of the displayed section is coordinate (0,0) on the pad. Beyond
|
|
that difference, pads are exactly like ordinary windows and support the same
|
|
methods.
|
|
|
|
If you have multiple windows and pads on screen there is a more efficient way to
|
|
go, which will prevent annoying screen flicker at refresh time. Use the
|
|
:meth:`noutrefresh` method of each window to update the data structure
|
|
representing the desired state of the screen; then change the physical screen to
|
|
match the desired state in one go with the function :func:`doupdate`. The
|
|
normal :meth:`refresh` method calls :func:`doupdate` as its last act.
|
|
|
|
|
|
Displaying Text
|
|
===============
|
|
|
|
From a C programmer's point of view, curses may sometimes look like a twisty
|
|
maze of functions, all subtly different. For example, :func:`addstr` displays a
|
|
string at the current cursor location in the ``stdscr`` window, while
|
|
:func:`mvaddstr` moves to a given y,x coordinate first before displaying the
|
|
string. :func:`waddstr` is just like :func:`addstr`, but allows specifying a
|
|
window to use, instead of using ``stdscr`` by default. :func:`mvwaddstr` follows
|
|
similarly.
|
|
|
|
Fortunately the Python interface hides all these details; ``stdscr`` is a window
|
|
object like any other, and methods like :func:`addstr` accept multiple argument
|
|
forms. Usually there are four different forms.
|
|
|
|
+---------------------------------+-----------------------------------------------+
|
|
| Form | Description |
|
|
+=================================+===============================================+
|
|
| *str* or *ch* | Display the string *str* or character *ch* at |
|
|
| | the current position |
|
|
+---------------------------------+-----------------------------------------------+
|
|
| *str* or *ch*, *attr* | Display the string *str* or character *ch*, |
|
|
| | using attribute *attr* at the current |
|
|
| | position |
|
|
+---------------------------------+-----------------------------------------------+
|
|
| *y*, *x*, *str* or *ch* | Move to position *y,x* within the window, and |
|
|
| | display *str* or *ch* |
|
|
+---------------------------------+-----------------------------------------------+
|
|
| *y*, *x*, *str* or *ch*, *attr* | Move to position *y,x* within the window, and |
|
|
| | display *str* or *ch*, using attribute *attr* |
|
|
+---------------------------------+-----------------------------------------------+
|
|
|
|
Attributes allow displaying text in highlighted forms, such as in boldface,
|
|
underline, reverse code, or in color. They'll be explained in more detail in
|
|
the next subsection.
|
|
|
|
The :func:`addstr` function takes a Python string as the value to be displayed,
|
|
while the :func:`addch` functions take a character, which can be either a Python
|
|
string of length 1 or an integer. If it's a string, you're limited to
|
|
displaying characters between 0 and 255. SVr4 curses provides constants for
|
|
extension characters; these constants are integers greater than 255. For
|
|
example, :const:`ACS_PLMINUS` is a +/- symbol, and :const:`ACS_ULCORNER` is the
|
|
upper left corner of a box (handy for drawing borders).
|
|
|
|
Windows remember where the cursor was left after the last operation, so if you
|
|
leave out the *y,x* coordinates, the string or character will be displayed
|
|
wherever the last operation left off. You can also move the cursor with the
|
|
``move(y,x)`` method. Because some terminals always display a flashing cursor,
|
|
you may want to ensure that the cursor is positioned in some location where it
|
|
won't be distracting; it can be confusing to have the cursor blinking at some
|
|
apparently random location.
|
|
|
|
If your application doesn't need a blinking cursor at all, you can call
|
|
``curs_set(0)`` to make it invisible. Equivalently, and for compatibility with
|
|
older curses versions, there's a ``leaveok(bool)`` function. When *bool* is
|
|
true, the curses library will attempt to suppress the flashing cursor, and you
|
|
won't need to worry about leaving it in odd locations.
|
|
|
|
|
|
Attributes and Color
|
|
--------------------
|
|
|
|
Characters can be displayed in different ways. Status lines in a text-based
|
|
application are commonly shown in reverse video; a text viewer may need to
|
|
highlight certain words. curses supports this by allowing you to specify an
|
|
attribute for each cell on the screen.
|
|
|
|
An attribute is a integer, each bit representing a different attribute. You can
|
|
try to display text with multiple attribute bits set, but curses doesn't
|
|
guarantee that all the possible combinations are available, or that they're all
|
|
visually distinct. That depends on the ability of the terminal being used, so
|
|
it's safest to stick to the most commonly available attributes, listed here.
|
|
|
|
+----------------------+--------------------------------------+
|
|
| Attribute | Description |
|
|
+======================+======================================+
|
|
| :const:`A_BLINK` | Blinking text |
|
|
+----------------------+--------------------------------------+
|
|
| :const:`A_BOLD` | Extra bright or bold text |
|
|
+----------------------+--------------------------------------+
|
|
| :const:`A_DIM` | Half bright text |
|
|
+----------------------+--------------------------------------+
|
|
| :const:`A_REVERSE` | Reverse-video text |
|
|
+----------------------+--------------------------------------+
|
|
| :const:`A_STANDOUT` | The best highlighting mode available |
|
|
+----------------------+--------------------------------------+
|
|
| :const:`A_UNDERLINE` | Underlined text |
|
|
+----------------------+--------------------------------------+
|
|
|
|
So, to display a reverse-video status line on the top line of the screen, you
|
|
could code::
|
|
|
|
stdscr.addstr(0, 0, "Current mode: Typing mode",
|
|
curses.A_REVERSE)
|
|
stdscr.refresh()
|
|
|
|
The curses library also supports color on those terminals that provide it, The
|
|
most common such terminal is probably the Linux console, followed by color
|
|
xterms.
|
|
|
|
To use color, you must call the :func:`start_color` function soon after calling
|
|
:func:`initscr`, to initialize the default color set (the
|
|
:func:`curses.wrapper.wrapper` function does this automatically). Once that's
|
|
done, the :func:`has_colors` function returns TRUE if the terminal in use can
|
|
actually display color. (Note: curses uses the American spelling 'color',
|
|
instead of the Canadian/British spelling 'colour'. If you're used to the
|
|
British spelling, you'll have to resign yourself to misspelling it for the sake
|
|
of these functions.)
|
|
|
|
The curses library maintains a finite number of color pairs, containing a
|
|
foreground (or text) color and a background color. You can get the attribute
|
|
value corresponding to a color pair with the :func:`color_pair` function; this
|
|
can be bitwise-OR'ed with other attributes such as :const:`A_REVERSE`, but
|
|
again, such combinations are not guaranteed to work on all terminals.
|
|
|
|
An example, which displays a line of text using color pair 1::
|
|
|
|
stdscr.addstr( "Pretty text", curses.color_pair(1) )
|
|
stdscr.refresh()
|
|
|
|
As I said before, a color pair consists of a foreground and background color.
|
|
:func:`start_color` initializes 8 basic colors when it activates color mode.
|
|
They are: 0:black, 1:red, 2:green, 3:yellow, 4:blue, 5:magenta, 6:cyan, and
|
|
7:white. The curses module defines named constants for each of these colors:
|
|
:const:`curses.COLOR_BLACK`, :const:`curses.COLOR_RED`, and so forth.
|
|
|
|
The ``init_pair(n, f, b)`` function changes the definition of color pair *n*, to
|
|
foreground color f and background color b. Color pair 0 is hard-wired to white
|
|
on black, and cannot be changed.
|
|
|
|
Let's put all this together. To change color 1 to red text on a white
|
|
background, you would call::
|
|
|
|
curses.init_pair(1, curses.COLOR_RED, curses.COLOR_WHITE)
|
|
|
|
When you change a color pair, any text already displayed using that color pair
|
|
will change to the new colors. You can also display new text in this color
|
|
with::
|
|
|
|
stdscr.addstr(0,0, "RED ALERT!", curses.color_pair(1) )
|
|
|
|
Very fancy terminals can change the definitions of the actual colors to a given
|
|
RGB value. This lets you change color 1, which is usually red, to purple or
|
|
blue or any other color you like. Unfortunately, the Linux console doesn't
|
|
support this, so I'm unable to try it out, and can't provide any examples. You
|
|
can check if your terminal can do this by calling :func:`can_change_color`,
|
|
which returns TRUE if the capability is there. If you're lucky enough to have
|
|
such a talented terminal, consult your system's man pages for more information.
|
|
|
|
|
|
User Input
|
|
==========
|
|
|
|
The curses library itself offers only very simple input mechanisms. Python's
|
|
support adds a text-input widget that makes up some of the lack.
|
|
|
|
The most common way to get input to a window is to use its :meth:`getch` method.
|
|
:meth:`getch` pauses and waits for the user to hit a key, displaying it if
|
|
:func:`echo` has been called earlier. You can optionally specify a coordinate
|
|
to which the cursor should be moved before pausing.
|
|
|
|
It's possible to change this behavior with the method :meth:`nodelay`. After
|
|
``nodelay(1)``, :meth:`getch` for the window becomes non-blocking and returns
|
|
``curses.ERR`` (a value of -1) when no input is ready. There's also a
|
|
:func:`halfdelay` function, which can be used to (in effect) set a timer on each
|
|
:meth:`getch`; if no input becomes available within a specified
|
|
delay (measured in tenths of a second), curses raises an exception.
|
|
|
|
The :meth:`getch` method returns an integer; if it's between 0 and 255, it
|
|
represents the ASCII code of the key pressed. Values greater than 255 are
|
|
special keys such as Page Up, Home, or the cursor keys. You can compare the
|
|
value returned to constants such as :const:`curses.KEY_PPAGE`,
|
|
:const:`curses.KEY_HOME`, or :const:`curses.KEY_LEFT`. Usually the main loop of
|
|
your program will look something like this::
|
|
|
|
while True:
|
|
c = stdscr.getch()
|
|
if c == ord('p'): PrintDocument()
|
|
elif c == ord('q'): break # Exit the while()
|
|
elif c == curses.KEY_HOME: x = y = 0
|
|
|
|
The :mod:`curses.ascii` module supplies ASCII class membership functions that
|
|
take either integer or 1-character-string arguments; these may be useful in
|
|
writing more readable tests for your command interpreters. It also supplies
|
|
conversion functions that take either integer or 1-character-string arguments
|
|
and return the same type. For example, :func:`curses.ascii.ctrl` returns the
|
|
control character corresponding to its argument.
|
|
|
|
There's also a method to retrieve an entire string, :const:`getstr()`. It isn't
|
|
used very often, because its functionality is quite limited; the only editing
|
|
keys available are the backspace key and the Enter key, which terminates the
|
|
string. It can optionally be limited to a fixed number of characters. ::
|
|
|
|
curses.echo() # Enable echoing of characters
|
|
|
|
# Get a 15-character string, with the cursor on the top line
|
|
s = stdscr.getstr(0,0, 15)
|
|
|
|
The Python :mod:`curses.textpad` module supplies something better. With it, you
|
|
can turn a window into a text box that supports an Emacs-like set of
|
|
keybindings. Various methods of :class:`Textbox` class support editing with
|
|
input validation and gathering the edit results either with or without trailing
|
|
spaces. See the library documentation on :mod:`curses.textpad` for the
|
|
details.
|
|
|
|
|
|
For More Information
|
|
====================
|
|
|
|
This HOWTO didn't cover some advanced topics, such as screen-scraping or
|
|
capturing mouse events from an xterm instance. But the Python library page for
|
|
the curses modules is now pretty complete. You should browse it next.
|
|
|
|
If you're in doubt about the detailed behavior of any of the ncurses entry
|
|
points, consult the manual pages for your curses implementation, whether it's
|
|
ncurses or a proprietary Unix vendor's. The manual pages will document any
|
|
quirks, and provide complete lists of all the functions, attributes, and
|
|
:const:`ACS_\*` characters available to you.
|
|
|
|
Because the curses API is so large, some functions aren't supported in the
|
|
Python interface, not because they're difficult to implement, but because no one
|
|
has needed them yet. Feel free to add them and then submit a patch. Also, we
|
|
don't yet have support for the menu library associated with
|
|
ncurses; feel free to add that.
|
|
|
|
If you write an interesting little program, feel free to contribute it as
|
|
another demo. We can always use more of them!
|
|
|
|
The ncurses FAQ: http://invisible-island.net/ncurses/ncurses.faq.html
|
|
|