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7bc817d5ba
constructors. There is no backward compatibility. Not everything has been tested. * aiff.{py,doc}: deleted in favor of aifc.py (which contains its docs as comments)
65 lines
1.5 KiB
Python
65 lines
1.5 KiB
Python
# basewin.py
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import stdwin
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import mainloop
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from stdwinevents import *
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class BaseWindow:
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def __init__(self, title):
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self.win = stdwin.open(title)
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self.win.dispatch = self.dispatch
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mainloop.register(self.win)
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# def reopen(self):
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# title = self.win.gettitle()
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# winpos = self.win.getwinpos()
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# winsize = self.win.getwinsize()
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# origin = self.win.getorigin()
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# docsize = self.win.getdocsize()
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# mainloop.unregister(self.win)
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# del self.win.dispatch
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# self.win.close()
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# stdwin.setdefwinpos(winpos)
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# stdwin.setdefwinsize(winsize)
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# self.win = stdwin.open(title)
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# stdwin.setdefwinpos(0, 0)
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# stdwin.setdefwinsize(0, 0)
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# self.win.setdocsize(docsize)
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# self.win.setorigin(origin)
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# self.win.dispatch = self.dispatch
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# mainloop.register(self.win)
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def popup(self):
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if self.win is not stdwin.getactive():
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self.win.setactive()
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def close(self):
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mainloop.unregister(self.win)
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del self.win.dispatch
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self.win.close()
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def dispatch(self, event):
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type, win, detail = event
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if type == WE_CHAR:
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self.char(detail)
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elif type == WE_COMMAND:
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self.command(detail)
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elif type == WE_MOUSE_DOWN:
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self.mouse_down(detail)
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elif type == WE_MOUSE_MOVE:
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self.mouse_move(detail)
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elif type == WE_MOUSE_UP:
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self.mouse_up(detail)
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elif type == WE_DRAW:
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self.draw(detail)
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elif type == WE_CLOSE:
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self.close()
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def no_op(self, detail):
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pass
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char = command = mouse_down = mouse_move = mouse_up = draw = no_op
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def refreshall(self):
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self.win.change((-10, 0), (10000, 30000))
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