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PythonLauncher | ||
Mac.pth | ||
Makefile | ||
pythonw.sh | ||
README | ||
sample_sitecustomize.py |
This directory contains a Makefile that will create a proof-of-concept Mac OS X application for Python. The process is far from streamlined, and it will definitely change in future releases of Python, but I wanted to include this in the current distribution so people could play with it. To create a fullblown Python.app proceed as follows. 1. In the main Python source directory configure python with configure --enable-framework 2. Do a "make clean" if you did a previous build, then "make". 3. Install this as a framework with "make frameworkinstall". This puts a Python framework into /Library/Frameworks. 4. Come back here (Mac/OSX) and build and install the application, with "make install". 5. It is probably a good idea to add the Mac-specific modules to the framework, with "make installmacsubtree". This puts a MacPython lib directory into sys.prefix/Mac/Lib. Again, this is a temporary measure. 6. To actually find the Lib directory installed in step 5 you add a line to your site.py file (the one in /Library/Frameworks/....): sys.path.append(os.path.join(sys.prefix, 'Mac/Lib')) You are now done. In your Applications you should have a "Python", with the icon being a falling 16 Ton weight with a shadow under it. You can drop Python scripts on this and the will be run, in a full-windowing environment. Note that you do not get sys.stdin, and that sys.stdout goes to the console (Use Applications/Utilities/Console to see it). For some reason the application only accepts files with TEXT type, not straight unix typeless files. Something to take note of is that the ".rsrc" files in the distribution are not actually resource files, they're AppleSingle encoded resource files. Jack Jansen, jack@oratrix.com, 11-Sep-01.