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cpython/Mac/Modules/te/tesupport.py
Jack Jansen 0e04eecdbf First step in porting MacPython modules to OSX/unix: break all references between modules except for the obj_New() and obj_Convert() routines, the PyArg_Parse and Py_BuildValue helpers.
And these can now be vectored through glue routines (by defining USE_TOOLBOX_OBJECT_GLUE) which will do the necessary imports, whereupon the module's init routine will tell the glue routine about the real conversion routine address and everything is fine again.
2001-05-17 21:58:34 +00:00

175 lines
5.7 KiB
Python

# This script generates a Python interface for an Apple Macintosh Manager.
# It uses the "bgen" package to generate C code.
# The function specifications are generated by scanning the mamager's header file,
# using the "scantools" package (customized for this particular manager).
import string
# Declarations that change for each manager
MACHEADERFILE = 'TextEdit.h' # The Apple header file
MODNAME = 'TE' # The name of the module
OBJECTNAME = 'TE' # The basic name of the objects used here
KIND = 'Handle' # Usually 'Ptr' or 'Handle'
# The following is *usually* unchanged but may still require tuning
MODPREFIX = MODNAME # The prefix for module-wide routines
OBJECTTYPE = "TEHandle" # The C type used to represent them
OBJECTPREFIX = MODPREFIX + 'Obj' # The prefix for object methods
INPUTFILE = string.lower(MODPREFIX) + 'gen.py' # The file generated by the scanner
OUTPUTFILE = MODNAME + "module.c" # The file generated by this program
from macsupport import *
# Create the type objects
TEHandle = OpaqueByValueType("TEHandle", "TEObj")
CharsHandle = OpaqueByValueType("CharsHandle", "ResObj")
Handle = OpaqueByValueType("Handle", "ResObj")
StScrpHandle = OpaqueByValueType("StScrpHandle", "ResObj")
TEStyleHandle = OpaqueByValueType("TEStyleHandle", "ResObj")
RgnHandle = OpaqueByValueType("RgnHandle", "ResObj")
TextStyle = OpaqueType("TextStyle", "TextStyle")
TextStyle_ptr = TextStyle
includestuff = includestuff + """
#include <%s>""" % MACHEADERFILE + """
#ifdef USE_TOOLBOX_OBJECT_GLUE
extern PyObject *_TEObj_New(TEHandle);
extern int _TEObj_Convert(PyObject *, TEHandle *);
#define TEObj_New _TEObj_New
#define TEObj_Convert _TEObj_Convert
#endif
#define as_TE(h) ((TEHandle)h)
#define as_Resource(teh) ((Handle)teh)
/*
** Parse/generate TextStyle records
*/
static PyObject *
TextStyle_New(itself)
TextStylePtr itself;
{
return Py_BuildValue("lllO&", (long)itself->tsFont, (long)itself->tsFace, (long)itself->tsSize, QdRGB_New,
&itself->tsColor);
}
static int
TextStyle_Convert(v, p_itself)
PyObject *v;
TextStylePtr p_itself;
{
long font, face, size;
if( !PyArg_ParseTuple(v, "lllO&", &font, &face, &size, QdRGB_Convert, &p_itself->tsColor) )
return 0;
p_itself->tsFont = (short)font;
p_itself->tsFace = (Style)face;
p_itself->tsSize = (short)size;
return 1;
}
"""
initstuff = initstuff + """
PyMac_INIT_TOOLBOX_OBJECT_NEW(TEObj_New);
PyMac_INIT_TOOLBOX_OBJECT_CONVERT(TEObj_Convert);
"""
class TEMethodGenerator(OSErrMethodGenerator):
"""Similar to MethodGenerator, but has self as last argument"""
def parseArgumentList(self, args):
args, a0 = args[:-1], args[-1]
t0, n0, m0 = a0
if m0 != InMode:
raise ValueError, "method's 'self' must be 'InMode'"
self.itself = Variable(t0, "_self->ob_itself", SelfMode)
FunctionGenerator.parseArgumentList(self, args)
self.argumentList.append(self.itself)
class MyObjectDefinition(GlobalObjectDefinition):
def outputCheckNewArg(self):
Output("""if (itself == NULL) {
PyErr_SetString(TE_Error,"Cannot create null TE");
return NULL;
}""")
def outputFreeIt(self, itselfname):
Output("TEDispose(%s);", itselfname)
def outputGetattrHook(self):
Output("""
if( strcmp(name, "destRect") == 0 )
return Py_BuildValue("O&", PyMac_BuildRect,
&(*self->ob_itself)->destRect);
if( strcmp(name, "viewRect") == 0 )
return Py_BuildValue("O&", PyMac_BuildRect,
&(*self->ob_itself)->viewRect);
if( strcmp(name, "selRect") == 0 )
return Py_BuildValue("O&", PyMac_BuildRect,
&(*self->ob_itself)->selRect);
if( strcmp(name, "lineHeight") == 0 )
return Py_BuildValue("h", (*self->ob_itself)->lineHeight);
if( strcmp(name, "fontAscent") == 0 )
return Py_BuildValue("h", (*self->ob_itself)->fontAscent);
if( strcmp(name, "selPoint") == 0 )
return Py_BuildValue("O&", PyMac_BuildPoint,
(*self->ob_itself)->selPoint);
if( strcmp(name, "selStart") == 0 )
return Py_BuildValue("h", (*self->ob_itself)->selStart);
if( strcmp(name, "selEnd") == 0 )
return Py_BuildValue("h", (*self->ob_itself)->selEnd);
if( strcmp(name, "active") == 0 )
return Py_BuildValue("h", (*self->ob_itself)->active);
if( strcmp(name, "just") == 0 )
return Py_BuildValue("h", (*self->ob_itself)->just);
if( strcmp(name, "teLength") == 0 )
return Py_BuildValue("h", (*self->ob_itself)->teLength);
if( strcmp(name, "txFont") == 0 )
return Py_BuildValue("h", (*self->ob_itself)->txFont);
if( strcmp(name, "txFace") == 0 )
return Py_BuildValue("h", (*self->ob_itself)->txFace);
if( strcmp(name, "txMode") == 0 )
return Py_BuildValue("h", (*self->ob_itself)->txMode);
if( strcmp(name, "txSize") == 0 )
return Py_BuildValue("h", (*self->ob_itself)->txSize);
if( strcmp(name, "nLines") == 0 )
return Py_BuildValue("h", (*self->ob_itself)->nLines);
""")
# From here on it's basically all boiler plate...
# Create the generator groups and link them
module = MacModule(MODNAME, MODPREFIX, includestuff, finalstuff, initstuff)
object = MyObjectDefinition(OBJECTNAME, OBJECTPREFIX, OBJECTTYPE)
module.addobject(object)
# Create the generator classes used to populate the lists
Function = OSErrFunctionGenerator
Method = TEMethodGenerator
# Create and populate the lists
functions = []
methods = []
execfile(INPUTFILE)
# Converter from/to handle
f = Function(TEHandle, 'as_TE', (Handle, 'h', InMode))
functions.append(f)
f = Method(Handle, 'as_Resource', (TEHandle, 'teh', InMode))
methods.append(f)
# add the populated lists to the generator groups
# (in a different wordl the scan program would generate this)
for f in functions: module.add(f)
for f in methods: object.add(f)
# generate output (open the output file as late as possible)
SetOutputFileName(OUTPUTFILE)
module.generate()