#include "Python.h" #include "pycore_pyarena.h" // PyArena /* A simple arena block structure. Measurements with standard library modules suggest the average allocation is about 20 bytes and that most compilers use a single block. */ #define DEFAULT_BLOCK_SIZE 8192 #define ALIGNMENT 8 typedef struct _block { /* Total number of bytes owned by this block available to pass out. * Read-only after initialization. The first such byte starts at * ab_mem. */ size_t ab_size; /* Total number of bytes already passed out. The next byte available * to pass out starts at ab_mem + ab_offset. */ size_t ab_offset; /* An arena maintains a singly-linked, NULL-terminated list of * all blocks owned by the arena. These are linked via the * ab_next member. */ struct _block *ab_next; /* Pointer to the first allocatable byte owned by this block. Read- * only after initialization. */ void *ab_mem; } block; /* The arena manages two kinds of memory, blocks of raw memory and a list of PyObject* pointers. PyObjects are decrefed when the arena is freed. */ struct _arena { /* Pointer to the first block allocated for the arena, never NULL. It is used only to find the first block when the arena is being freed. */ block *a_head; /* Pointer to the block currently used for allocation. Its ab_next field should be NULL. If it is not-null after a call to block_alloc(), it means a new block has been allocated and a_cur should be reset to point it. */ block *a_cur; /* A Python list object containing references to all the PyObject pointers associated with this arena. They will be DECREFed when the arena is freed. */ PyObject *a_objects; #if defined(Py_DEBUG) /* Debug output */ size_t total_allocs; size_t total_size; size_t total_blocks; size_t total_block_size; size_t total_big_blocks; #endif }; static block * block_new(size_t size) { /* Allocate header and block as one unit. ab_mem points just past header. */ block *b = (block *)PyMem_Malloc(sizeof(block) + size); if (!b) return NULL; b->ab_size = size; b->ab_mem = (void *)(b + 1); b->ab_next = NULL; b->ab_offset = (char *)_Py_ALIGN_UP(b->ab_mem, ALIGNMENT) - (char *)(b->ab_mem); return b; } static void block_free(block *b) { while (b) { block *next = b->ab_next; PyMem_Free(b); b = next; } } static void * block_alloc(block *b, size_t size) { void *p; assert(b); size = _Py_SIZE_ROUND_UP(size, ALIGNMENT); if (b->ab_offset + size > b->ab_size) { /* If we need to allocate more memory than will fit in the default block, allocate a one-off block that is exactly the right size. */ block *newbl = block_new( size < DEFAULT_BLOCK_SIZE ? DEFAULT_BLOCK_SIZE : size); if (!newbl) return NULL; assert(!b->ab_next); b->ab_next = newbl; b = newbl; } assert(b->ab_offset + size <= b->ab_size); p = (void *)(((char *)b->ab_mem) + b->ab_offset); b->ab_offset += size; return p; } PyArena * _PyArena_New(void) { PyArena* arena = (PyArena *)PyMem_Malloc(sizeof(PyArena)); if (!arena) return (PyArena*)PyErr_NoMemory(); arena->a_head = block_new(DEFAULT_BLOCK_SIZE); arena->a_cur = arena->a_head; if (!arena->a_head) { PyMem_Free((void *)arena); return (PyArena*)PyErr_NoMemory(); } arena->a_objects = PyList_New(0); if (!arena->a_objects) { block_free(arena->a_head); PyMem_Free((void *)arena); return (PyArena*)PyErr_NoMemory(); } #if defined(Py_DEBUG) arena->total_allocs = 0; arena->total_size = 0; arena->total_blocks = 1; arena->total_block_size = DEFAULT_BLOCK_SIZE; arena->total_big_blocks = 0; #endif return arena; } void _PyArena_Free(PyArena *arena) { assert(arena); #if defined(Py_DEBUG) /* fprintf(stderr, "alloc=%zu size=%zu blocks=%zu block_size=%zu big=%zu objects=%zu\n", arena->total_allocs, arena->total_size, arena->total_blocks, arena->total_block_size, arena->total_big_blocks, PyList_Size(arena->a_objects)); */ #endif block_free(arena->a_head); /* This property normally holds, except when the code being compiled is sys.getobjects(0), in which case there will be two references. assert(arena->a_objects->ob_refcnt == 1); */ Py_DECREF(arena->a_objects); PyMem_Free(arena); } void * _PyArena_Malloc(PyArena *arena, size_t size) { void *p = block_alloc(arena->a_cur, size); if (!p) return PyErr_NoMemory(); #if defined(Py_DEBUG) arena->total_allocs++; arena->total_size += size; #endif /* Reset cur if we allocated a new block. */ if (arena->a_cur->ab_next) { arena->a_cur = arena->a_cur->ab_next; #if defined(Py_DEBUG) arena->total_blocks++; arena->total_block_size += arena->a_cur->ab_size; if (arena->a_cur->ab_size > DEFAULT_BLOCK_SIZE) ++arena->total_big_blocks; #endif } return p; } int _PyArena_AddPyObject(PyArena *arena, PyObject *obj) { int r = PyList_Append(arena->a_objects, obj); if (r >= 0) { Py_DECREF(obj); } return r; }