# Module 'Sliders' # # XXX Should split caller interface, appearance and reactivity better import stdwin from stdwinevents import * import rect from Buttons import * # Field indices in event detail # _HV = 0 _CLICKS = 1 _BUTTON = 2 _MASK = 3 # A dragslider is the simplest possible slider. # It looks like a button but dragging the mouse left or right # changes the controlled value. # class DragSliderReactivity() = NoReactivity(): # def mouse_down(self, detail): h, v = hv = detail[_HV] if self.enabled and self.mousetest(hv): self.anchor = h self.oldval = self.val self.active = 1 # def mouse_move(self, detail): if self.active: h, v = detail[_HV] self.setval(self.oldval + (h - self.anchor)) # def mouse_up(self, detail): if self.active: h, v = detail[_HV] self.setval(self.oldval + (h - self.anchor)) self.active = 0 # class DragSliderAppearance() = ButtonAppearance(): # def define(self, (win, bounds)): self.min = 0 self.val = -1 # Changed by next setval call self.max = 100 self.setval_hook = 0 self.pretext = self.postext = '' self = ClassicButton.define(self, (win, bounds, '')) self.setval(50) return self # # INVARIANTS maintained by the setval method: # # self.min <= self.val <= self.max # self.text = self.pretext + `self.val` + self.postext # # (Notice that unlike in Python ranges, the end point belongs # to the range.) # def setval(self, val): val = min(self.max, max(self.min, val)) if val <> self.val: self.val = val self.setval_trigger() # (The trigger may change val, pretext and postext) self.settext(self.pretext + `self.val` + self.postext) # def setval_trigger(self): if self.setval_hook: self.setval_hook(self) # class DragSlider() = DragSliderReactivity(), DragSliderAppearance(): pass # Auxiliary class for DragSlider incorporated in ComplexSlider # class _SubDragSlider() = DragSlider(): def define(self, (win, bounds, parent)): self.parent = parent return DragSlider.define(self, (win, bounds)) def setval_trigger(self): self.parent.val = self.val self.parent.setval_trigger() # Auxiliary class for ClassicButton incorporated in ComplexSlider # class _SubClassicButton() = ClassicButton(): def define(self, (win, bounds, text, step, parent)): self.parent = parent self.step = step return ClassicButton.define(self, (win, bounds, text)) def down_trigger(self): self.parent.setval(self.parent.val + self.step) self.delay = 5 self.win.settimer(self.delay) def move_trigger(self): self.win.settimer(self.delay) def timer_trigger(self): self.delay = 1 self.parent.setval(self.parent.val + self.step) self.win.settimer(self.delay) # A complex slider is a wrapper around three buttons: # One to step down, a dragslider, and one to step up. # class ComplexSlider() = LabelAppearance(), NoReactivity(): # def define(self, (win, bounds)): # self.win = win self.bounds = bounds self.setval_hook = 0 # (left, top), (right, bottom) = bounds size = bottom - top # downbox = (left, top), (left+size, bottom) sliderbox = (left+size, top), (right-size, bottom) upbox = (right-size, top), (right, bottom) # self.downbutton = \ _SubClassicButton().define(win, downbox, '-', -1, self) # self.sliderbutton = \ _SubDragSlider().define(win, sliderbox, self) # self.upbutton = \ _SubClassicButton().define(win, upbox, '+', 1, self) # self.min = self.sliderbutton.min self.val = self.sliderbutton.val self.max = self.sliderbutton.max self.pretext = self.sliderbutton.pretext self.postext = self.sliderbutton.postext # self.children = \ [self.downbutton, self.sliderbutton, self.upbutton] # return self # def mouse_down(self, detail): for b in self.children: b.mouse_down(detail) # def mouse_move(self, detail): for b in self.children: b.mouse_move(detail) # def mouse_up(self, detail): for b in self.children: b.mouse_up(detail) # def timer(self): for b in self.children: b.timer() # def draw(self, area): for b in self.children: b.draw(area) # def setval(self, val): self.sliderbutton.min = self.min self.sliderbutton.max = self.max self.sliderbutton.pretext = self.pretext self.sliderbutton.postext = self.postext self.sliderbutton.setval(val) # def setval_trigger(self): if self.setval_hook: self.setval_hook(self) #