entirely redone operator overloading. The rules for class
instances are now much more relaxed than for other built-in types
(whose coerce must still return two objects of the same type)
* Objects/floatobject.c: add overflow check when converting float
to int and implement truncation towards zero using ceil/float
* Objects/longobject.c: change ValueError to OverflowError when
converting to int
* Objects/rangeobject.c: modernized
* Objects/stringobject.c: use HAVE_LIMITS instead of __STDC__
* Objects/xxobject.c: changed to use new style (not finished?)
and __setattr__ support to override getattr(x, name) and
setattr(x, name, value) for class instances. This uses a special
hack whereby the class is supposed to be static: the __getattr__
and __setattr__ methods are looked up only once and saved in the
instance structure for speed
* funcobject.c (func_repr): don't call getstringvalue(None) for anonymous
functions.
* bltinmodule.c: removed lambda (which is now a built-in function);
removed implied lambda for string arg to filter/map/reduce.
* Grammar, graminit.[ch], compile.[ch]: replaced lambda as built-in
function by lambda as grammar entity: instead of "lambda('x: x+1')" you
write "lambda x: x+1".
* Xtmodule.c (checkargdict): return 0, not NULL, for error.
* posixmodule.c: don't prototype getcwd() -- it's not portable...
* mappingobject.c: double-check validity of last_name_char in
dict{lookup,insert,remove}.
* arraymodule.c: need memmove only for non-STDC Suns.
* Makefile: comment out HTML_LIBS and XT_USE by default
* pythonmain.c: don't prototype getopt() -- it's not standardized
* socketmodule.c: cast flags arg to {get,set}sockopt() and addrbuf arg to
recvfrom() to (ANY*).
* pythonrun.c (initsigs): fix prototype, make it static
* intobject.c (LONG_BIT): only #define it if not already defined
* classobject.[ch]: remove all references to unused instance_convert()
* mappingobject.c (getmappingsize): Don't return NULL in int function.
each dir in sys.path, try each possible extension. (Note: C extensions
are loaded before Python modules in the same directory, to allow having
a C version used when dynamic loading is supported and a Python version
as a back-up.)
* import.c (reload_module): test for error from getmodulename()
* moduleobject.c: implement module name as dict entry '__name__' instead
of special-casing it in module_getattr(); this way a module (or
function!) can access its own module name, and programs that know what
they are doing can rename modules.
* stdwinmodule.c (initstdwin): strip ".py" suffix of argv[0].
* {tuple,list,mapping,array}object.c: call printobject with 0 for flags
* compile.c (parsestr): use quote instead of '\'' at one crucial point
* arraymodule.c (array_getattr): Added __members__ attribute
* object.[ch], bltinmodule.c, fileobject.c: changed str() to call
strobject() which calls an object's __str__ method if it has one.
strobject() is also called by writeobject() when PRINT_RAW is passed.
* ceval.c: rationalize code for PRINT_ITEM (no change in function!)
* funcobject.c, codeobject.c: added compare and hash functionality.
Functions with identical code objects and the same global dictionary are
equal. Code objects are equal when their code, constants list and names
list are identical (i.e. the filename and code name don't count).
(hash doesn't work yet since the constants are in a list and lists can't
be hashed -- suppose this should really be done with a tuple now we have
resizetuple!)