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Support keys that have a Handle as parameter, by using the new GetControlDataHandle and SetControlDataHandle methods.
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@ -3,13 +3,31 @@
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from Controls import *
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import struct
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# These needn't go through this module, but are here for completeness
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def SetControlDataHandle(control, part, selector, data):
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control.SetControlDataHandle(part, selector, data)
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def GetControlDataHandle(control, part, selector):
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return control.GetControlDataHandle(part, selector)
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_accessdict = {
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kControlPopupButtonMenuHandleTag: (SetControlDataHandle, GetControlDataHandle),
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}
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_codingdict = {
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kControlPushButtonDefaultTag : ("b", None, None),
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kControlEditTextTextTag: (None, None, None),
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kControlEditTextPasswordTag: (None, None, None),
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kControlPopupButtonMenuIDTag: ("h", None, None),
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}
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def SetControlData(control, part, selector, data):
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if _accessdict.has_key(selector):
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setfunc, getfunc = _accessdict[selector]
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setfunc(control, part, selector, data)
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return
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if not _codingdict.has_key(selector):
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raise KeyError, ('Unknown control selector', selector)
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structfmt, coder, decoder = _codingdict[selector]
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@ -20,6 +38,9 @@ def SetControlData(control, part, selector, data):
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control.SetControlData(part, selector, data)
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def GetControlData(control, part, selector):
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if _accessdict.has_key(selector):
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setfunc, getfunc = _accessdict[selector]
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return getfunc(control, part, selector, data)
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if not _codingdict.has_key(selector):
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raise KeyError, ('Unknown control selector', selector)
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structfmt, coder, decoder = _codingdict[selector]
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