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use getbuiltins() everywhere, it defaults to getbuiltidict()

This commit is contained in:
Guido van Rossum 1995-01-12 11:37:57 +00:00
parent 922d8ff803
commit 94390ec2a6
3 changed files with 4 additions and 3 deletions

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@ -28,6 +28,7 @@ OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
#include "import.h"
#include "sysmodule.h"
#include "bltinmodule.h"
#include "compile.h"
#include "frameobject.h"
#include "eval.h"
@ -1691,7 +1692,7 @@ object *
getbuiltins()
{
if (current_frame == NULL)
return NULL;
return getbuiltindict();
else
return current_frame->f_builtins;
}

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@ -149,7 +149,7 @@ exec_code_module(name, co)
return NULL;
d = getmoduledict(m);
if (dictlookup(d, "__builtins__") == NULL) {
if (dictinsert(d, "__builtins__", getbuiltindict()) != 0)
if (dictinsert(d, "__builtins__", getbuiltins()) != 0)
return NULL;
}
v = eval_code((codeobject *)co, d, d, d, (object *)NULL);

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@ -100,7 +100,7 @@ initmain()
fatal("can't create __main__ module");
d = getmoduledict(m);
if (dictlookup(d, "__builtins__") == NULL) {
if (dictinsert(d, "__builtins__", getbuiltindict()))
if (dictinsert(d, "__builtins__", getbuiltins()))
fatal("can't add __builtins__ to __main__");
}
}