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gh-124628: Pyrepl inputs on Windows shouldn't always be blocking reads (#124629)
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commit
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@ -371,15 +371,19 @@ class WindowsConsole(Console):
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return info.srWindow.Bottom # type: ignore[no-any-return]
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def _read_input(self) -> INPUT_RECORD | None:
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def _read_input(self, block: bool = True) -> INPUT_RECORD | None:
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if not block:
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events = DWORD()
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if not GetNumberOfConsoleInputEvents(InHandle, events):
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raise WinError(GetLastError())
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if not events.value:
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return None
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rec = INPUT_RECORD()
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read = DWORD()
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if not ReadConsoleInput(InHandle, rec, 1, read):
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raise WinError(GetLastError())
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if read.value == 0:
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return None
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return rec
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def get_event(self, block: bool = True) -> Event | None:
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@ -390,10 +394,8 @@ class WindowsConsole(Console):
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return self.event_queue.pop()
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while True:
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rec = self._read_input()
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rec = self._read_input(block)
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if rec is None:
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if block:
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continue
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return None
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if rec.EventType == WINDOW_BUFFER_SIZE_EVENT:
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@ -464,8 +466,8 @@ class WindowsConsole(Console):
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def forgetinput(self) -> None:
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"""Forget all pending, but not yet processed input."""
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while self._read_input() is not None:
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pass
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if not FlushConsoleInputBuffer(InHandle):
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raise WinError(GetLastError())
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def getpending(self) -> Event:
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"""Return the characters that have been typed but not yet
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@ -590,6 +592,14 @@ if sys.platform == "win32":
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ReadConsoleInput.argtypes = [HANDLE, POINTER(INPUT_RECORD), DWORD, POINTER(DWORD)]
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ReadConsoleInput.restype = BOOL
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GetNumberOfConsoleInputEvents = _KERNEL32.GetNumberOfConsoleInputEvents
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GetNumberOfConsoleInputEvents.argtypes = [HANDLE, POINTER(DWORD)]
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GetNumberOfConsoleInputEvents.restype = BOOL
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FlushConsoleInputBuffer = _KERNEL32.FlushConsoleInputBuffer
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FlushConsoleInputBuffer.argtypes = [HANDLE]
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FlushConsoleInputBuffer.restype = BOOL
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OutHandle = GetStdHandle(STD_OUTPUT_HANDLE)
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InHandle = GetStdHandle(STD_INPUT_HANDLE)
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else:
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@ -602,5 +612,7 @@ else:
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ScrollConsoleScreenBuffer = _win_only
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SetConsoleMode = _win_only
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ReadConsoleInput = _win_only
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GetNumberOfConsoleInputEvents = _win_only
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FlushConsoleInputBuffer = _win_only
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OutHandle = 0
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InHandle = 0
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