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Remove spurious copy of Mac/IDLE/idlemain.py left over from

conversion from Python 2 build process.  The correct version
is in Mac/IDLE/IDLE.app/Contents/Resources/
This commit is contained in:
Ned Deily 2011-01-15 05:44:21 +00:00
parent 4f7ff7812a
commit 7f15fa9cef

View File

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"""
Bootstrap script for IDLE as an application bundle.
"""
import sys, os
from idlelib.PyShell import main
# Change the current directory the user's home directory, that way we'll get
# a more useful default location in the open/save dialogs.
os.chdir(os.path.expanduser('~/Documents'))
# Make sure sys.executable points to the python interpreter inside the
# framework, instead of at the helper executable inside the application
# bundle (the latter works, but doesn't allow access to the window server)
if sys.executable.endswith('-32'):
sys.executable = os.path.join(sys.prefix, 'bin', 'python-32')
else:
sys.executable = os.path.join(sys.prefix, 'bin', 'python')
# Look for the -psn argument that the launcher adds and remove it, it will
# only confuse the IDLE startup code.
for idx, value in enumerate(sys.argv):
if value.startswith('-psn_'):
del sys.argv[idx]
break
#argvemulator.ArgvCollector().mainloop()
if __name__ == '__main__':
main()