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*noconfig* -> *shared*.

Add # -lm comment to modules that need it as sharedlib.
This commit is contained in:
Guido van Rossum 1996-08-20 19:50:17 +00:00
parent 4355454232
commit 613b943bf9

View File

@ -21,6 +21,10 @@
# <module> is anything else but should be a valid Python
# identifier (letters, digits, underscores, beginning with non-digit)
#
# (As the makesetup script changes, it may recognize some other
# arguments as well, e.g. *.so and *.sl as libraries. See the big
# case statement in the makesetup script.)
#
# Lines can also have the form
#
# <name> = <value>
@ -29,7 +33,7 @@
#
# Finally, if a line has the literal form
#
# *noconfig*
# *shared*
#
# (that is including the '*' and '*' !) then the following modules will
# not be included in the config.c file, nor in the list of objects to be
@ -38,7 +42,8 @@
# shared libraries will still be added to the Makefile, and their
# names will be collected in the Make variable SHAREDMODS. This is
# used to build modules as shared libraries. (They must be installed
# using "make sharedinstall".)
# using "make sharedinstall".) (For compatibility, *noconfig* has the
# same effect as *shared*.)
# NOTE: As a standard policy, as many modules as can be supported by a
# platform should be present. The distribution comes with all modules
@ -100,18 +105,18 @@ signal signalmodule.c # signal(2)
# modules are to be built as shared libraries (see above for more
# detail):
#*noconfig*
#*shared*
# Modules that should always be present (non UNIX dependent):
array arraymodule.c # array objects
cmath cmathmodule.c # complex math library functions
math mathmodule.c # math library functions, e.g. sin()
cmath cmathmodule.c # -lm # complex math library functions
math mathmodule.c # -lm # math library functions, e.g. sin()
regex regexmodule.c regexpr.c # Regular expressions, GNU Emacs style
strop stropmodule.c # fast string operations implemented in C
struct structmodule.c # binary structure packing/unpacking
time timemodule.c # time operations and variables
time timemodule.c # -lm # time operations and variables
operator operator.c # operator.add() and similar goodies