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#1211, #1212, #1213: py3k fixes to the tutorial.
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@ -65,6 +65,7 @@ docs@python.org), and we'll be glad to correct the problem.
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* Harald Hanche-Olsen
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* Manus Hand
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* Gerhard Häring
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* Peter Harris
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* Travis B. Hartwell
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* Tim Hatch
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* Janko Hauser
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@ -473,8 +473,8 @@ scope.)
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Multiple Inheritance
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--------------------
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Python supports a limited form of multiple inheritance as well. A class
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definition with multiple base classes looks like this::
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Python supports a form of multiple inheritance as well. A class definition with
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multiple base classes looks like this::
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class DerivedClassName(Base1, Base2, Base3):
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<statement-1>
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@ -483,15 +483,18 @@ definition with multiple base classes looks like this::
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.
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<statement-N>
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Formerly, the only rule was depth-first, left-to-right. Thus, if an attribute
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was not found in :class:`DerivedClassName`, it was searched in :class:`Base1`,
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then (recursively) in the base classes of :class:`Base1`, and only if it was not
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found there, it was searched in :class:`Base2`, and so on.
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For most purposes, in the simplest cases, you can think of the search for
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attributes inherited from a parent class as depth-first, left-to-right, not
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searching twice in the same class where there is an overlap in the hierarchy.
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Thus, if an attribute is not found in :class:`DerivedClassName`, it is searched
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for in :class:`Base1`, then (recursively) in the base classes of :class:`Base1`,
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and if it was not found there, it was searched for in :class:`Base2`, and so on.
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In the meantime, the method resolution order changes dynamically to support
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cooperative calls to :func:`super`. This approach is known in some other
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multiple-inheritance languages as call-next-method and is more powerful than the
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super call found in single-inheritance languages.
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In fact, it is slightly more complex than that; the method resolution order
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changes dynamically to support cooperative calls to :func:`super`. This
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approach is known in some other multiple-inheritance languages as
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call-next-method and is more powerful than the super call found in
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single-inheritance languages.
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Dynamic ordering is necessary because all cases of multiple inheritance exhibit
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one or more diamond relationships (where one at least one of the parent classes
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@ -101,11 +101,14 @@ with the *secondary prompt*, by default three dots (``...``). The interpreter
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prints a welcome message stating its version number and a copyright notice
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before printing the first prompt::
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python
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Python 1.5.2b2 (#1, Feb 28 1999, 00:02:06) [GCC 2.8.1] on sunos5
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Copyright 1991-1995 Stichting Mathematisch Centrum, Amsterdam
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$ python
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Python 3.0a1 (py3k, Sep 12 2007, 12:21:02)
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[GCC 3.4.6 20060404 (Red Hat 3.4.6-8)] on linux2
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Type "help", "copyright", "credits" or "license" for more information.
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>>>
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.. XXX update for final release of Python 3.0
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Continuation lines are needed when entering a multi-line construct. As an
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example, take a look at this :keyword:`if` statement::
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@ -170,44 +173,32 @@ The script can be given an executable mode, or permission, using the
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Source Code Encoding
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--------------------
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.. XXX out of date!
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By default, Python source files are treated as encoded in UTF-8. In that
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encoding, characters of most languages in the world can be used simultaneously
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in string literals, identifiers and comments --- although the standard library
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only uses ASCII characters for identifiers, a convention that any portable code
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should follow. To display all these characters properly, your editor must
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recognize that the file is UTF-8, and it must use a font that supports all the
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characters in the file.
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It is possible to use encodings different than ASCII in Python source files. The
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best way to do it is to put one more special comment line right after the ``#!``
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line to define the source file encoding::
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It is also possible to specify a different encoding for source files. In order
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to do this, put one more special comment line right after the ``#!`` line to
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define the source file encoding::
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# -*- coding: encoding -*-
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With that declaration, everything in the source file will be treated as having
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the encoding *encoding* instead of UTF-8. The list of possible encodings can be
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found in the Python Library Reference, in the section on :mod:`codecs`.
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With that declaration, all characters in the source file will be treated as
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having the encoding *encoding*, and it will be possible to directly write
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Unicode string literals in the selected encoding. The list of possible
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encodings can be found in the Python Library Reference, in the section on
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:mod:`codecs`.
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For example, if your editor of choice does not support UTF-8 encoded files and
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insists on using some other encoding, say Windows-1252, you can write::
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For example, to write Unicode literals including the Euro currency symbol, the
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ISO-8859-15 encoding can be used, with the Euro symbol having the ordinal value
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164. This script will print the value 8364 (the Unicode codepoint corresponding
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to the Euro symbol) and then exit::
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# -*- coding: cp-1252 -*-
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# -*- coding: iso-8859-15 -*-
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currency = u"€"
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print(ord(currency))
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If your editor supports saving files as ``UTF-8`` with a UTF-8 *byte order mark*
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(aka BOM), you can use that instead of an encoding declaration. IDLE supports
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this capability if ``Options/General/Default Source Encoding/UTF-8`` is set.
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Notice that this signature is not understood in older Python releases (2.2 and
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earlier), and also not understood by the operating system for script files with
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``#!`` lines (only used on Unix systems).
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By using UTF-8 (either through the signature or an encoding declaration),
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characters of most languages in the world can be used simultaneously in string
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literals and comments. Using non-ASCII characters in identifiers is not
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supported. To display all these characters properly, your editor must recognize
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that the file is UTF-8, and it must use a font that supports all the characters
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in the file.
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and still use all characters in the Windows-1252 character set in the source
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files. The special encoding comment must be in the *first or second* line
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within the file.
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.. _tut-startup:
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@ -131,9 +131,9 @@ and imaginary part. To extract these parts from a complex number *z*, use
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0.5
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The conversion functions to floating point and integer (:func:`float`,
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:func:`int` and :func:`long`) don't work for complex numbers --- there is no one
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correct way to convert a complex number to a real number. Use ``abs(z)`` to get
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its magnitude (as a float) or ``z.real`` to get its real part. ::
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:func:`int`) don't work for complex numbers --- there is not one correct way to
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convert a complex number to a real number. Use ``abs(z)`` to get its magnitude
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(as a float) or ``z.real`` to get its real part::
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>>> a=3.0+4.0j
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>>> float(a)
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